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Create an "Assassin"
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<blockquote data-quote="Arkhandus" data-source="post: 3999227" data-attributes="member: 13966"><p>Yep. I'd just go Swordsage with a few levels of Ninja mixed in. Say, start off Swordsage until 5th, then go into Ninja for 5 levels, then finish advancing as a Swordsage. Maybe just 3 levels of Ninja, though.</p><p></p><p>You get some invisibility, trapfinding, 3d6 Sudden Strike, and great leap from the Ninja levels, so you do good at surprising enemies and taking them down. While getting all kinds of Shadow Hand and Diamond Mind maneuvers as a Swordsage, and Assassin's Stance, Dance of the Spider, and some levitating/flying stances later on, to move around without leaving a trace and still reach your targets. You'll eventually get an 8th-level stance (though you might have to allocate your 18th-level feat to it) and one or two 9th-level maneuvers, maybe three or so if you go Nin 3/Swr 17.</p><p></p><p>And you can pose as just a mercenary warrior or similar with your few Diamond Mind, Stone Dragon, or Desert Wind maneuvers/stances. While stuff like Insightful Strike, Greater Insightful Strike, Diamond Nightmare Blade, Death in the Dark, and such can be pretty potent for taking down a target quickly. Time Stands Still can be pretty deadly with an invisible series of Sneak Attacks/Sudden Strikes using Assassin's Stance and the Ninja's Ghost Step.</p><p></p><p>Heck, it might even be worthwhile to try going something like Ninja 10/Swordsage 10 or whatever, to get the Ninja's ethereal ghost step ability. Of course, the Shadow Stride/Shadow Blink/Shadow Jaunt maneuvers from Shadow Hand might be sufficient for reaching targets, maybe.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3999227, member: 13966"] Yep. I'd just go Swordsage with a few levels of Ninja mixed in. Say, start off Swordsage until 5th, then go into Ninja for 5 levels, then finish advancing as a Swordsage. Maybe just 3 levels of Ninja, though. You get some invisibility, trapfinding, 3d6 Sudden Strike, and great leap from the Ninja levels, so you do good at surprising enemies and taking them down. While getting all kinds of Shadow Hand and Diamond Mind maneuvers as a Swordsage, and Assassin's Stance, Dance of the Spider, and some levitating/flying stances later on, to move around without leaving a trace and still reach your targets. You'll eventually get an 8th-level stance (though you might have to allocate your 18th-level feat to it) and one or two 9th-level maneuvers, maybe three or so if you go Nin 3/Swr 17. And you can pose as just a mercenary warrior or similar with your few Diamond Mind, Stone Dragon, or Desert Wind maneuvers/stances. While stuff like Insightful Strike, Greater Insightful Strike, Diamond Nightmare Blade, Death in the Dark, and such can be pretty potent for taking down a target quickly. Time Stands Still can be pretty deadly with an invisible series of Sneak Attacks/Sudden Strikes using Assassin's Stance and the Ninja's Ghost Step. Heck, it might even be worthwhile to try going something like Ninja 10/Swordsage 10 or whatever, to get the Ninja's ethereal ghost step ability. Of course, the Shadow Stride/Shadow Blink/Shadow Jaunt maneuvers from Shadow Hand might be sufficient for reaching targets, maybe. [/QUOTE]
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