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General Tabletop Discussion
*Dungeons & Dragons
Create Undead in monster stat blocks
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<blockquote data-quote="DEFCON 1" data-source="post: 9806618" data-attributes="member: 7006"><p>I wouldn't bother personally. Using the encounter building rules is rather useless oftentimes as it is... so trying to incorporate <em>potential</em> undead that get summoned is going to just bork your numbers even more. You'll end up trying to account for the potential CRs of these summoned undead, then discover the party bum-rushes the summoner in the first round and the caster can't even get the spell off. At which point the remaining monsters of this encounter are way below the threat level you were trying to build for and it becomes an easy win for the PCs.</p><p></p><p>So my own way of playing it would be to just build the encounter as I would any other, and <em>if</em> the summoner is able to get their spell off and bring in more undead enemies (which is no different than if I were to have a second wave of enemies show up a couple rounds in as backup)... it just gives the PCs more of a reason to direct their attacks in certain directions to try and cut that off at the pass, and/or prepare themselves to retreat if necessary.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9806618, member: 7006"] I wouldn't bother personally. Using the encounter building rules is rather useless oftentimes as it is... so trying to incorporate [I]potential[/I] undead that get summoned is going to just bork your numbers even more. You'll end up trying to account for the potential CRs of these summoned undead, then discover the party bum-rushes the summoner in the first round and the caster can't even get the spell off. At which point the remaining monsters of this encounter are way below the threat level you were trying to build for and it becomes an easy win for the PCs. So my own way of playing it would be to just build the encounter as I would any other, and [I]if[/I] the summoner is able to get their spell off and bring in more undead enemies (which is no different than if I were to have a second wave of enemies show up a couple rounds in as backup)... it just gives the PCs more of a reason to direct their attacks in certain directions to try and cut that off at the pass, and/or prepare themselves to retreat if necessary. [/QUOTE]
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Create Undead in monster stat blocks
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