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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Creating 4e-like Cleric in 3.5e
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<blockquote data-quote="airwalkrr" data-source="post: 5723810" data-attributes="member: 12460"><p>One way which I have often considered is making all spells with "cure" in their title a swift action, but only for clerics. This replaces the spontaneous healer class ability of the cleric. Other classes can gain use of the same ability at the cost of a feat. This might not be a good thing to allow for monsters though, as it will generally lengthen certain types of battles considerably.</p><p></p><p>Yet, while I sympathize with the notion of a cleric being forced to choose between the "fun" option of fighting and the "unfun" option of healing, I have played clerics enough to realize that having the power to choose to heal is not at all unfun to me. It is a great element of strategy to the game which I enjoy. It is a calculated risk. Do I choose to use my action to revive the wounded fighter or is the enemy weakened enough that one more attack might be enough to fell it? I enjoy having to make such strategic decisions and believe the game is balanced with this in mind.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5723810, member: 12460"] One way which I have often considered is making all spells with "cure" in their title a swift action, but only for clerics. This replaces the spontaneous healer class ability of the cleric. Other classes can gain use of the same ability at the cost of a feat. This might not be a good thing to allow for monsters though, as it will generally lengthen certain types of battles considerably. Yet, while I sympathize with the notion of a cleric being forced to choose between the "fun" option of fighting and the "unfun" option of healing, I have played clerics enough to realize that having the power to choose to heal is not at all unfun to me. It is a great element of strategy to the game which I enjoy. It is a calculated risk. Do I choose to use my action to revive the wounded fighter or is the enemy weakened enough that one more attack might be enough to fell it? I enjoy having to make such strategic decisions and believe the game is balanced with this in mind. [/QUOTE]
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Creating 4e-like Cleric in 3.5e
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