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Creating a calendar
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<blockquote data-quote="delericho" data-source="post: 6621151" data-attributes="member: 22424"><p>I've done it a couple of times, but the truth is it never saw use in the game. Because of sheer exposure, we're so used to a 7-day week that anything else is unlikely to gain traction (with the Realms' tenday a notable exception). Likewise, we're very used to having 12 months, and a calendar with more or less than that is likely to prove difficult to use.</p><p></p><p>However, when inventing a calendar, my recommendation would be to start with a nice ordered pattern based on observable phenomena (so, we get a 7-day week because there are 4 phases of the Moon and it takes 28ish days for a full cycle; we get a 365-day year because that's how long it takes from midsummer to midsummer). Then divide that into equal blocks to derive the months, seasons, and anything else you need.</p><p></p><p>And then throw in a few curve balls - steal some days from the 2nd month to boost the 8th because some ancient Emperor wanted to ensure he had as much prestige as his predecessor; add a leap day here and there because the year isn't quite 365 days in length; or something similar. It's these oddities (and also any feast days you include) that are likely to be remembered - because there's at least a story there for them to latch on to.</p></blockquote><p></p>
[QUOTE="delericho, post: 6621151, member: 22424"] I've done it a couple of times, but the truth is it never saw use in the game. Because of sheer exposure, we're so used to a 7-day week that anything else is unlikely to gain traction (with the Realms' tenday a notable exception). Likewise, we're very used to having 12 months, and a calendar with more or less than that is likely to prove difficult to use. However, when inventing a calendar, my recommendation would be to start with a nice ordered pattern based on observable phenomena (so, we get a 7-day week because there are 4 phases of the Moon and it takes 28ish days for a full cycle; we get a 365-day year because that's how long it takes from midsummer to midsummer). Then divide that into equal blocks to derive the months, seasons, and anything else you need. And then throw in a few curve balls - steal some days from the 2nd month to boost the 8th because some ancient Emperor wanted to ensure he had as much prestige as his predecessor; add a leap day here and there because the year isn't quite 365 days in length; or something similar. It's these oddities (and also any feast days you include) that are likely to be remembered - because there's at least a story there for them to latch on to. [/QUOTE]
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