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General Tabletop Discussion
*Pathfinder & Starfinder
Creating a "channel divinity feat"
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<blockquote data-quote="DracoSuave" data-source="post: 5045052" data-attributes="member: 71571"><p>None of the above.</p><p></p><p>Channel Divinity: The Delerium of Ethano</p><p>Encounter * Divine</p><p>Free Action Close burst 20</p><p>Trigger: You successfully hit with an attack</p><p>Target: One creature that you hit with that attack</p><p>Effect: The target takes a -2 penalty to attack rolls until the end of the next turn.</p><p></p><p>-----------------------------</p><p></p><p>Encounter abilities don't get persistant effects, usually. But this way the user can be more strategic about its use, he never blows his Channel Divinity on an attack that misses, and it's non-concerned with Weapon or Implement.</p><p></p><p>Channel Divinity shouldn't give you attack rolls, because not all Divine characters use Wisdom (or Strength or Charisma) to make attacks. Also, there's no accessory keyword so you're never gonna hit with that past heroic tier.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5045052, member: 71571"] None of the above. Channel Divinity: The Delerium of Ethano Encounter * Divine Free Action Close burst 20 Trigger: You successfully hit with an attack Target: One creature that you hit with that attack Effect: The target takes a -2 penalty to attack rolls until the end of the next turn. ----------------------------- Encounter abilities don't get persistant effects, usually. But this way the user can be more strategic about its use, he never blows his Channel Divinity on an attack that misses, and it's non-concerned with Weapon or Implement. Channel Divinity shouldn't give you attack rolls, because not all Divine characters use Wisdom (or Strength or Charisma) to make attacks. Also, there's no accessory keyword so you're never gonna hit with that past heroic tier. [/QUOTE]
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Creating a "channel divinity feat"
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