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General Tabletop Discussion
Character Builds & Optimization
Creating a demonoligist PC
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<blockquote data-quote="Nikosandros" data-source="post: 6486760" data-attributes="member: 7993"><p>I'm currently preparing a 3-4 session adventure set in the Plane of Elemental Fire. The 4 PCs will be pre-gens and will act as trouble-shooters and protection aboard a vessel that is traveling towards the City of Brass. There will be several complications, but one of the main ones will be a noble efreet intent on sinking the vessel who will send elementals and devils against the ship.</p><p></p><p>One of the 4 PCs will be secretly a demonologist and a bit more powerful than the rest of the party, who will be around 8th level. The idea is that she'll have to play a balancing act between her high effectiveness - especially against the devils - and not being discovered, since another character is a paladin and the Sultan of the City of Brass hates demons and their servants.</p><p></p><p>I would like to get some advice on how to create such a character. Considering this is a one-off affair and not an ongoing campaign, I'm highly willing to "fudge" things and give that character ad hoc powers.</p></blockquote><p></p>
[QUOTE="Nikosandros, post: 6486760, member: 7993"] I'm currently preparing a 3-4 session adventure set in the Plane of Elemental Fire. The 4 PCs will be pre-gens and will act as trouble-shooters and protection aboard a vessel that is traveling towards the City of Brass. There will be several complications, but one of the main ones will be a noble efreet intent on sinking the vessel who will send elementals and devils against the ship. One of the 4 PCs will be secretly a demonologist and a bit more powerful than the rest of the party, who will be around 8th level. The idea is that she'll have to play a balancing act between her high effectiveness - especially against the devils - and not being discovered, since another character is a paladin and the Sultan of the City of Brass hates demons and their servants. I would like to get some advice on how to create such a character. Considering this is a one-off affair and not an ongoing campaign, I'm highly willing to "fudge" things and give that character ad hoc powers. [/QUOTE]
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