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Creating a govement based on D&D reality
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<blockquote data-quote="RangerWickett" data-source="post: 3081575" data-attributes="member: 63"><p>*looks around*</p><p></p><p>*decides this thread isn't nearly 'political' enough*</p><p></p><p>*clears throat*</p><p></p><p>"But who'd be higher level - democrats or republicans?"</p><p></p><p> </p><p></p><p>Regarding personal power versus political power, you need to be good at talking to be a politician. Bluffing, intimidating, and using diplomacy. To become good at these things in D&D, you need to be relatively high level. Not epic, not necessarily even over 10th. Heck, I think we figured out a 6th level half-elf bard could get a +30 Diplomacy check.</p><p></p><p>That bard (because really, the only rulers in D&D should be bards, or possibly marshals or clerics) would be able to convince most adventurers, even those of much higher level, that they're best off working within the system. They'll have their own freedom if they desire that, and the government won't meddle as long as they don't pose a threat. And if they're willing to help out against the occasional scyssassination, all the better.</p><p></p><p>You might have a nice, smart, diplomatic, and cunning leader. He could be 6th level, and served by folks as high as 20th. And it could all work smoothly until the 10th level enchanter gets himself hired as vizier, dominates the king, and starts oppressing the commoners because he's not nearly as enlightened as a good bard-king should be.</p><p></p><p> </p><p>Hmm. Would Arnold Schwarzenegger count as a bard/barbarian who retired from adventuring to be a politician?</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 3081575, member: 63"] *looks around* *decides this thread isn't nearly 'political' enough* *clears throat* "But who'd be higher level - democrats or republicans?" Regarding personal power versus political power, you need to be good at talking to be a politician. Bluffing, intimidating, and using diplomacy. To become good at these things in D&D, you need to be relatively high level. Not epic, not necessarily even over 10th. Heck, I think we figured out a 6th level half-elf bard could get a +30 Diplomacy check. That bard (because really, the only rulers in D&D should be bards, or possibly marshals or clerics) would be able to convince most adventurers, even those of much higher level, that they're best off working within the system. They'll have their own freedom if they desire that, and the government won't meddle as long as they don't pose a threat. And if they're willing to help out against the occasional scyssassination, all the better. You might have a nice, smart, diplomatic, and cunning leader. He could be 6th level, and served by folks as high as 20th. And it could all work smoothly until the 10th level enchanter gets himself hired as vizier, dominates the king, and starts oppressing the commoners because he's not nearly as enlightened as a good bard-king should be. Hmm. Would Arnold Schwarzenegger count as a bard/barbarian who retired from adventuring to be a politician? [/QUOTE]
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