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<blockquote data-quote="Umbran" data-source="post: 3087261" data-attributes="member: 177"><p>Why did he need to be high level in the first place?</p><p></p><p>The whole point is that these guys have to be powerful to protect themselves, and able to slay lots and lots of people on their own. If they stop earning levels, and the other guys don't, they lose this "arms race" - they are no longer protected, and are less of a threat than their enemies. If the leader allows himself to drop significantly below the other guys out there, there's no point in him being high level in the first place. </p><p></p><p></p><p></p><p>Death is not much more than an inconvenience to PCs, because monsters typically aren't concerned with <em>keeping</em> you dead. Another political power will behave differently.</p><p></p><p>If your power flows from being the toughest guy around, and you get killed by a politically-minded foe, how long do you figure the less-tough-than-you clerics who might raise you are going to last? </p><p></p><p>Heck, all they have to do to keep you form being raised or ressurected in short order is to animate your body as a zombie, and shove it off someplace difficult to reach. Sure, eventually you come back if there's someone willing to dig your butt out of the hole, but you're now proven to be weaker, and sans your equipment, and sans a nation supporting you as the new ruler has enthroned himself. Sounds like more than an inconveninece to me.</p><p></p><p>This is the best argument yet for the fact that the level of the leader himself does not determine stability - the level and power of the people willing to try to rescue him from threat or death is what untimately matters. If they are powerful enough, the level of the leader is pretty much irrelevant.</p></blockquote><p></p>
[QUOTE="Umbran, post: 3087261, member: 177"] Why did he need to be high level in the first place? The whole point is that these guys have to be powerful to protect themselves, and able to slay lots and lots of people on their own. If they stop earning levels, and the other guys don't, they lose this "arms race" - they are no longer protected, and are less of a threat than their enemies. If the leader allows himself to drop significantly below the other guys out there, there's no point in him being high level in the first place. Death is not much more than an inconvenience to PCs, because monsters typically aren't concerned with [i]keeping[/i] you dead. Another political power will behave differently. If your power flows from being the toughest guy around, and you get killed by a politically-minded foe, how long do you figure the less-tough-than-you clerics who might raise you are going to last? Heck, all they have to do to keep you form being raised or ressurected in short order is to animate your body as a zombie, and shove it off someplace difficult to reach. Sure, eventually you come back if there's someone willing to dig your butt out of the hole, but you're now proven to be weaker, and sans your equipment, and sans a nation supporting you as the new ruler has enthroned himself. Sounds like more than an inconveninece to me. This is the best argument yet for the fact that the level of the leader himself does not determine stability - the level and power of the people willing to try to rescue him from threat or death is what untimately matters. If they are powerful enough, the level of the leader is pretty much irrelevant. [/QUOTE]
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