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creating a homebrew metropolis - where to start?
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<blockquote data-quote="Hand of Evil" data-source="post: 2487124" data-attributes="member: 371"><p>As Tonguez says but also think about its theme, all cities have them and they can be seen in their nicknames, mostly different names based on who is doing the talking. If a port, it may have the handle of the <u>Greatest Trade Port on the Sea of Doom</u>; now why is that? Or a rogue could refer to the city as <u>Freebooter Hell</u>; again why is that? A paladin could see it as Sin City; again why? The more nicks/handles the better the understanding for the players and ideas for campigns. </p><p></p><p>The same can be centered to wards/districts within the city too. </p><p></p><p>Landmarks, every city has them and they tell you how to get about more than directions, Black Pete's Traven is down by the marketplace, side street on the east side! Think about them in your game. Oh, common locations, things like barber shops, bath houses, bucher shops, etc will be everywhere (service X% of pop to service 100% pop must be...). </p><p></p><p>Don't do all the work yourself, have your players help you out. Let them give you description of places they find in their down time. Wizard: the Mage Guild Hall, the fighter: Buck's Training and Arms Arena.</p><p></p><p>AEG's DM Toolbox is worth a look!</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 2487124, member: 371"] As Tonguez says but also think about its theme, all cities have them and they can be seen in their nicknames, mostly different names based on who is doing the talking. If a port, it may have the handle of the [U]Greatest Trade Port on the Sea of Doom[/U]; now why is that? Or a rogue could refer to the city as [U]Freebooter Hell[/U]; again why is that? A paladin could see it as Sin City; again why? The more nicks/handles the better the understanding for the players and ideas for campigns. The same can be centered to wards/districts within the city too. Landmarks, every city has them and they tell you how to get about more than directions, Black Pete's Traven is down by the marketplace, side street on the east side! Think about them in your game. Oh, common locations, things like barber shops, bath houses, bucher shops, etc will be everywhere (service X% of pop to service 100% pop must be...). Don't do all the work yourself, have your players help you out. Let them give you description of places they find in their down time. Wizard: the Mage Guild Hall, the fighter: Buck's Training and Arms Arena. AEG's DM Toolbox is worth a look! [/QUOTE]
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