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General Tabletop Discussion
*TTRPGs General
Creating a logic puzzel
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<blockquote data-quote="Thornir Alekeg" data-source="post: 1650191" data-attributes="member: 15651"><p>I looked at Purple's version, I thought there are some holes, and I realized that one thing these types of puzzles need is a setup which we don't have. What do the players who have to solve the puzzle know? Do they have the complete list of locations, names, jobs and classes and only need to connect them together? If they do, then I think Purple's plan works. If they have any holes in this info, it does not quite work. For instance, they know Labuj is a spellcaster. They know they the Bard is in Pastin, and the Sorcerer is in Pitnue, and they can piece together the names of the Bard and the Sorcerer, but they can only know that Labuj is a Wizard if they <strong>know</strong> the network consists of a Wizard, a Bard and Sorcerer.</p><p></p><p>And the time activated does throw an additional wrench into things since there are 2 activted in phase 4. Does the time activated really matter? What is the setup?</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 1650191, member: 15651"] I looked at Purple's version, I thought there are some holes, and I realized that one thing these types of puzzles need is a setup which we don't have. What do the players who have to solve the puzzle know? Do they have the complete list of locations, names, jobs and classes and only need to connect them together? If they do, then I think Purple's plan works. If they have any holes in this info, it does not quite work. For instance, they know Labuj is a spellcaster. They know they the Bard is in Pastin, and the Sorcerer is in Pitnue, and they can piece together the names of the Bard and the Sorcerer, but they can only know that Labuj is a Wizard if they [b]know[/b] the network consists of a Wizard, a Bard and Sorcerer. And the time activated does throw an additional wrench into things since there are 2 activted in phase 4. Does the time activated really matter? What is the setup? [/QUOTE]
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Creating a logic puzzel
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