Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Creating a Lost/Ruined City
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gilladian" data-source="post: 6481015" data-attributes="member: 2093"><p>Thanks for lots of GREAT links and ideas! I'm going to read Dwellers in the Forbidden City tonight and see what it can inspire in me. </p><p></p><p>The climate/terrain is that of upstate New York and Pennsylvania - cool temperate hills and forest. I'm going to create random encounter tables, but I will also create a whole set of mini-encounters that showcase the flavors of the area. </p><p></p><p>This is the actual text that I had written, as much as 25 years ago, when i originally conceived of the Barrens:</p><p></p><p>Deadlands: The northeastern third of Umade's Barrens is the least damaged region, and is known as the Deadlands because while it is beginning to recover, that which dwells there is not healthy nor fertile. Many undead creatures walk here, the lingering remains of the ancient armies which fought so bitterly here. (This region is closest to a dwarf/human kingdom called Harothar, and sees some explorers and adventurers)</p><p></p><p>Umade's Barrens: This once fertile and rich land is now barren, nearly soil-less, blasted waste. The High-Priest Umade centered his Devastation spell here at the end of his war against the rebels. Now the land is slowly making a recovery. Gradually the mixed temperate deciduous and coniferous forest is returning to the edges of the blasted realm. But in the heart of the waste twisted plants and creatures still dwell. The ground around the very center of the blasted zone is always hot, a curious metallic odor hangs in the air, and sulfurous yellow fogs rise frequently from the otherwise dry soil. (Ruins 35 is the city of Edimal, and 36 is Kahakor, Umade's central stronghold. Ruin 54 is another lone tower of unknown feature).</p><p></p><p>What I imagine today is that there are several dozen smaller ruins scattered across the region, as well as the two city ruins. The center of the region, which is not far from the capitol city of the 2nd Empire - Kahakor - is indeed still a smoking, toxic ruin. Remaining in the city of Kahakor for more than a few days or at most a couple of weeks, would not be healthy for any creature not born there. But the wealth to be found could easily support a large group of adventurers for many decades.</p><p></p><p>I also will create a rival adventuring band, perhaps a couple of them, and at least 3 groups of "resident bad guys" who will be dwelling, scavenging, and defending, as well as perhaps raiding "outside" the Barrens.</p></blockquote><p></p>
[QUOTE="Gilladian, post: 6481015, member: 2093"] Thanks for lots of GREAT links and ideas! I'm going to read Dwellers in the Forbidden City tonight and see what it can inspire in me. The climate/terrain is that of upstate New York and Pennsylvania - cool temperate hills and forest. I'm going to create random encounter tables, but I will also create a whole set of mini-encounters that showcase the flavors of the area. This is the actual text that I had written, as much as 25 years ago, when i originally conceived of the Barrens: Deadlands: The northeastern third of Umade's Barrens is the least damaged region, and is known as the Deadlands because while it is beginning to recover, that which dwells there is not healthy nor fertile. Many undead creatures walk here, the lingering remains of the ancient armies which fought so bitterly here. (This region is closest to a dwarf/human kingdom called Harothar, and sees some explorers and adventurers) Umade's Barrens: This once fertile and rich land is now barren, nearly soil-less, blasted waste. The High-Priest Umade centered his Devastation spell here at the end of his war against the rebels. Now the land is slowly making a recovery. Gradually the mixed temperate deciduous and coniferous forest is returning to the edges of the blasted realm. But in the heart of the waste twisted plants and creatures still dwell. The ground around the very center of the blasted zone is always hot, a curious metallic odor hangs in the air, and sulfurous yellow fogs rise frequently from the otherwise dry soil. (Ruins 35 is the city of Edimal, and 36 is Kahakor, Umade's central stronghold. Ruin 54 is another lone tower of unknown feature). What I imagine today is that there are several dozen smaller ruins scattered across the region, as well as the two city ruins. The center of the region, which is not far from the capitol city of the 2nd Empire - Kahakor - is indeed still a smoking, toxic ruin. Remaining in the city of Kahakor for more than a few days or at most a couple of weeks, would not be healthy for any creature not born there. But the wealth to be found could easily support a large group of adventurers for many decades. I also will create a rival adventuring band, perhaps a couple of them, and at least 3 groups of "resident bad guys" who will be dwelling, scavenging, and defending, as well as perhaps raiding "outside" the Barrens. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Creating a Lost/Ruined City
Top