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Creating a magic sword: help?
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<blockquote data-quote="StreamOfTheSky" data-source="post: 4829233" data-attributes="member: 35909"><p>Not really. Even with powerful build, a Goliath couldn't use a medium greatsword one-handed w/o a small penalty (-2 I think) for using the weapon different than its normal usage (2-handed). And 2d6-->3d6, which is a little worse than 2d10. Also, he's not paying for a larger weapon in base cost nor in the doubled weight, trivial as you may find those things.</p><p></p><p>2) Is a cheap cop-out ability. Just make it "treated as one grade lower (martial --> simple) for anyone." At most, a class or race restriction should merit only a 10% price deduction, and IMO there should be some reason for the restriction. This sounds like he's just trying to be a munchkin. I'll just arbitrarily say 18,000 gp for that (the generic feature for anyone). I don't think it's worth a +1, though it might be worth more than 18,000 I'm just bad at pricing things.</p><p></p><p>3) and 4) I don't know, it's an odd size mod. Instead of the 2-handed to 1-handed, just use a longsword as the model and eliminate 3. 1d8 --> 2d10 is definitely worth a +2 enhancement.</p><p></p><p>5) and 6) Is he willing to swap 19-20 for a x3? That could actually be considered a fair trade, arguably. As listed, I'd have to say a +1 mod, not a flat +gp cost, otherwise it becomes too good of an option at some point for anyone to get.</p><p></p><p>7) I just wouldn't allow that kind of thing.... If you're ok with it, sure, a +2 sounds good.</p><p></p><p>So...a +7 total (including the base +2 enhancement) with 18,000 or so extra for the treated as a simple weapon thing.</p><p></p><p>...Wow, I can't believe I have the harshest pricing total so far.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4829233, member: 35909"] Not really. Even with powerful build, a Goliath couldn't use a medium greatsword one-handed w/o a small penalty (-2 I think) for using the weapon different than its normal usage (2-handed). And 2d6-->3d6, which is a little worse than 2d10. Also, he's not paying for a larger weapon in base cost nor in the doubled weight, trivial as you may find those things. 2) Is a cheap cop-out ability. Just make it "treated as one grade lower (martial --> simple) for anyone." At most, a class or race restriction should merit only a 10% price deduction, and IMO there should be some reason for the restriction. This sounds like he's just trying to be a munchkin. I'll just arbitrarily say 18,000 gp for that (the generic feature for anyone). I don't think it's worth a +1, though it might be worth more than 18,000 I'm just bad at pricing things. 3) and 4) I don't know, it's an odd size mod. Instead of the 2-handed to 1-handed, just use a longsword as the model and eliminate 3. 1d8 --> 2d10 is definitely worth a +2 enhancement. 5) and 6) Is he willing to swap 19-20 for a x3? That could actually be considered a fair trade, arguably. As listed, I'd have to say a +1 mod, not a flat +gp cost, otherwise it becomes too good of an option at some point for anyone to get. 7) I just wouldn't allow that kind of thing.... If you're ok with it, sure, a +2 sounds good. So...a +7 total (including the base +2 enhancement) with 18,000 or so extra for the treated as a simple weapon thing. ...Wow, I can't believe I have the harshest pricing total so far. [/QUOTE]
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