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Creating a new World: Advices and Suggestions
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<blockquote data-quote="Commissar" data-source="post: 7431354" data-attributes="member: 6811422"><p>Hello everybody,</p><p></p><p>As the thread title suggest, I have started writing my own Setting/World. My goal is to initiate it and then distribute it for free, so it would continue expanding. Although, I am a bit lost since I do not know what people find interesting and what not.</p><p></p><p>Below there are some details and main aspects of the World:</p><ul> <li data-xf-list-type="ul">Right now, I am finishing the Theogony. The genealogy of the Primordials, Overgods, the Pantheon and Lesser Deities are based after studying Greek mythology. When I finish, I expect to have around 90 Deities (13 Primordials, 13 Aspects, 12 Titans, 14 Pantheon, 20 Lesser, 20 other entities). The majority will not be selectable, but imo they would be a cool inclusion in deity centric campaigns.</li> <li data-xf-list-type="ul">According to my experience, sometimes the players' race is more important than the class to their RP. I decided to include around 6 new human races with lore, along with other new races. In total I have outlined 15 races (26 subraces/choices), including themed variants of our favorite races (elves, dwarves, halflings).</li> <li data-xf-list-type="ul">I have created a Plane System resembling to the known Great Wheel. Thankfully, some known planes already derived from Greek Mythology (Elysian Fields, Ethereal Plane).</li> <li data-xf-list-type="ul">I have implemented a time system that resembles Tolkien's Ages with a difference: Each Age has four acts that mortals often ignore; the acts resemble an ancient Drama i.e. A prologue/genesis (meta apocalyptic period), a stasima (development period), hubris (arrogance), and nemesis/catharsis (apocalypsis and cleansing). According the act, the technology levels and the rarity of magic items may vary. Between Ages, most of the knowledge and history are forgotten.</li> <li data-xf-list-type="ul">I am planning to create factions and describe major locations and cities, but I believe it's better not to design my world in order to let some free space.</li> </ul><p></p><p></p><p>Personally, what do you prefer?</p><ul> <li data-xf-list-type="ul">Do you like the concept of a detailed Deity System, with Genealogy and many options or do you think its an overkill?</li> <li data-xf-list-type="ul">Do you like the concept of many human races with different values and traits (such as Numenorian like humans, Reincarnations of a high technology Inka like Tribe, Psions through mutation) or would you like to include more non human races instead?</li> <li data-xf-list-type="ul">I created my own planes and domains, but I tried to stick more or less to the standardised system (4 Elemental Planes, equivalent to Underdark, Ethereal Plane and so on). Would you prefer to stick with the original planes?</li> <li data-xf-list-type="ul">I am not sure if my time system becomes too restrictive. Do you believe it is a good idea to be that specific? (Maybe include it as optional in Appendices?)</li> <li data-xf-list-type="ul">What's your opinion about not designing a map?</li> </ul><p></p><p>If I was to give you a new World, what would be the first part you would check? What do you think is most important, cool, boring and so on?</p><p></p><p>Thank you in advance! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Commissar, post: 7431354, member: 6811422"] Hello everybody, As the thread title suggest, I have started writing my own Setting/World. My goal is to initiate it and then distribute it for free, so it would continue expanding. Although, I am a bit lost since I do not know what people find interesting and what not. Below there are some details and main aspects of the World: [LIST] [*]Right now, I am finishing the Theogony. The genealogy of the Primordials, Overgods, the Pantheon and Lesser Deities are based after studying Greek mythology. When I finish, I expect to have around 90 Deities (13 Primordials, 13 Aspects, 12 Titans, 14 Pantheon, 20 Lesser, 20 other entities). The majority will not be selectable, but imo they would be a cool inclusion in deity centric campaigns. [*]According to my experience, sometimes the players' race is more important than the class to their RP. I decided to include around 6 new human races with lore, along with other new races. In total I have outlined 15 races (26 subraces/choices), including themed variants of our favorite races (elves, dwarves, halflings). [*]I have created a Plane System resembling to the known Great Wheel. Thankfully, some known planes already derived from Greek Mythology (Elysian Fields, Ethereal Plane). [*]I have implemented a time system that resembles Tolkien's Ages with a difference: Each Age has four acts that mortals often ignore; the acts resemble an ancient Drama i.e. A prologue/genesis (meta apocalyptic period), a stasima (development period), hubris (arrogance), and nemesis/catharsis (apocalypsis and cleansing). According the act, the technology levels and the rarity of magic items may vary. Between Ages, most of the knowledge and history are forgotten. [*]I am planning to create factions and describe major locations and cities, but I believe it's better not to design my world in order to let some free space. [/LIST] Personally, what do you prefer? [LIST] [*]Do you like the concept of a detailed Deity System, with Genealogy and many options or do you think its an overkill? [*]Do you like the concept of many human races with different values and traits (such as Numenorian like humans, Reincarnations of a high technology Inka like Tribe, Psions through mutation) or would you like to include more non human races instead? [*]I created my own planes and domains, but I tried to stick more or less to the standardised system (4 Elemental Planes, equivalent to Underdark, Ethereal Plane and so on). Would you prefer to stick with the original planes? [*]I am not sure if my time system becomes too restrictive. Do you believe it is a good idea to be that specific? (Maybe include it as optional in Appendices?) [*]What's your opinion about not designing a map? [/LIST] If I was to give you a new World, what would be the first part you would check? What do you think is most important, cool, boring and so on? Thank you in advance! :D [/QUOTE]
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