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<blockquote data-quote="Neonchameleon" data-source="post: 6664889" data-attributes="member: 87792"><p>I'm going to second this. It's why although I can design I think pretty well I'm not even trying to get anything published at the moment. I'm also going to point out that there's no money in RPGs - James Wallis was for a while running what was then the biggest RPG company in Britain (Hogshead Press) using his evenings and weekends.</p><p></p><p>As for systems to use if you've any intent to publish, Siembda's Rifts is protected litigiously. And GURPS takes licensing (although if you don't want to sell SJG don't care).</p><p></p><p>One system to look into if you can nail down what makes your system sing is Apocalypse World/Powered By The Apocalypse. Amazingly easy to hack and powerful when you do so. (Fate's free to use - but really isn't what you want).</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6664889, member: 87792"] I'm going to second this. It's why although I can design I think pretty well I'm not even trying to get anything published at the moment. I'm also going to point out that there's no money in RPGs - James Wallis was for a while running what was then the biggest RPG company in Britain (Hogshead Press) using his evenings and weekends. As for systems to use if you've any intent to publish, Siembda's Rifts is protected litigiously. And GURPS takes licensing (although if you don't want to sell SJG don't care). One system to look into if you can nail down what makes your system sing is Apocalypse World/Powered By The Apocalypse. Amazingly easy to hack and powerful when you do so. (Fate's free to use - but really isn't what you want). [/QUOTE]
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