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Creating an archer PC
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<blockquote data-quote="hong" data-source="post: 591639" data-attributes="member: 537"><p>Heh. I must have the only twink archer out there who _doesn't_ have Rapid Shot. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Although before the Munchkin Committee strips me of my membership card, I have to point out I'm using a custom prestige class that's essentially built around the concepts of "one shot, one kill", and "you can run, but you can't hide". So rather than making 5-6 shots per round for hideous amounts of damage, I get 1 shot per round, for nearly as hideous damage. And with a bit of effort, I can see the bad guys wherever they are.</p><p></p><p>At 14th level (7th PrC level), I've given myself the following:</p><p></p><p>- Ranged Blind-Fight (reroll miss chance due to concealment)</p><p></p><p>- Negate up to +4 of cover bonus to AC</p><p></p><p>- True strike 7 times per day (essentially)</p><p></p><p>- Called shot ability (ranged power attack). To make it not completely broken, it's limited to 1 range increment (275 feet with Far Shot and a distance bow), and requires a standard action to use (ie, no regular iterative attacks).</p><p></p><p>- Double damage on a successful called shot (!)</p><p></p><p>- Ki shot +3 (mimics the arcane archer's magic arrows, but with a slower progression).</p><p></p><p>A couple of fights ago, I was doing 100 points of damage per round to an ancient black dragon, shooting right through its darkness spells. I've toned it down a bit since then. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>At 10th PrC level, I'll have given myself +4 arrows, true seeing up to 10 mins/day, true strike at will, and a Con damage attack usable 3/day (albeit only once per encounter).</p><p></p><p>It's basically what I think a Zen archer should have been, as opposed to the eminently bland order of the bow initiate in S&F. A class that's supposedly all about "seeking truth", but contains nothing to actually back up the fancy words? Feh on that, I say.</p><p></p><p><a href="http://www.zipworld.com.au/~hong/dnd/int_archery.htm" target="_blank">http://www.zipworld.com.au/~hong/dnd/int_archery.htm</a>, for anyone who's interested.</p></blockquote><p></p>
[QUOTE="hong, post: 591639, member: 537"] Heh. I must have the only twink archer out there who _doesn't_ have Rapid Shot. :) Although before the Munchkin Committee strips me of my membership card, I have to point out I'm using a custom prestige class that's essentially built around the concepts of "one shot, one kill", and "you can run, but you can't hide". So rather than making 5-6 shots per round for hideous amounts of damage, I get 1 shot per round, for nearly as hideous damage. And with a bit of effort, I can see the bad guys wherever they are. At 14th level (7th PrC level), I've given myself the following: - Ranged Blind-Fight (reroll miss chance due to concealment) - Negate up to +4 of cover bonus to AC - True strike 7 times per day (essentially) - Called shot ability (ranged power attack). To make it not completely broken, it's limited to 1 range increment (275 feet with Far Shot and a distance bow), and requires a standard action to use (ie, no regular iterative attacks). - Double damage on a successful called shot (!) - Ki shot +3 (mimics the arcane archer's magic arrows, but with a slower progression). A couple of fights ago, I was doing 100 points of damage per round to an ancient black dragon, shooting right through its darkness spells. I've toned it down a bit since then. :) At 10th PrC level, I'll have given myself +4 arrows, true seeing up to 10 mins/day, true strike at will, and a Con damage attack usable 3/day (albeit only once per encounter). It's basically what I think a Zen archer should have been, as opposed to the eminently bland order of the bow initiate in S&F. A class that's supposedly all about "seeking truth", but contains nothing to actually back up the fancy words? Feh on that, I say. [url]http://www.zipworld.com.au/~hong/dnd/int_archery.htm[/url], for anyone who's interested. [/QUOTE]
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