Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Creating & Buying Monsters+Lairbuilding
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sorrowdusk" data-source="post: 5834767" data-attributes="member: 96342"><p>I'm a 20th lvl evil cleric with 850,000 gold to spend on a small Stronghold. Its based on an abandoned island, and my cultists (about 93 of us) are living in the unholy caves under it. We dont have Leadership in the game, so I dont have any real cohorts (well I have Lilitu to whom I am wed in <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/UnholyMatrimony" target="_blank">unholy matrimony </a> to help manage it-so you know she auto passes on UMD and casts as a 9nth lvl cleric herself), and my followers are "normal" Lvl 1-2 NPCs right now compared to mah (un)gawdlyness, further acquisition limited by upkeep/living fees. They are drawn from the local population -the region being an area of dead calm seas, with shipwrecked sailors. I offer them food, clothing, weapons (free authentic cult daggers) and "salvation" from the gods that have forsaken them. I've trained up the wisest of them as 1st lvl clerics, and scrounged up a handful of hedge wizards. </p><p></p><p>I have planes for a pimped out magic boat from Stormwrack that can sail the planes in, but what can I do to make the place stand on its own while I am gone? Primary things to worry about are Scrags, Sahuagin, Merrows, and Kuo Toa ATM. </p><p></p><p></p><p> Also, is there a big fat list of every kind of monster than can be </p><p></p><p>A) Created</p><p>B) Purchased</p><p></p><p>? I'm not able to hire on high lvl casters as security, but for any magical stuff that can be bought (that I cant do myself), I have connections to hire enchanters/etc and bring them out there to install things.</p><p></p><p>Right now atm I have</p><p></p><p>- 8x Necrosis Carnex</p><p>- 8x Plague Walkers</p><p>- 3x Wraiths</p><p>- Illusory Terrain (Out of stronghold builders book that makes the island look smaller, replacing land with ocean and rocks jutting out of the sea that look navigable. If you dont know the proper path, you risk running aground or smack into the tall cliffs)</p><p></p><p>I am planning on</p><p>- 1x Bloodfire Ooze</p><p>- +50x Wight Brigade (I can Use Vile Death to meld fiend spirits with them, which gives them an independence but.....they have an attitude of "Indifferent". Therefore, int theory.... I can convince them one at a time to join my religion - and become friendly with me at DC 15, and Helpful at DC 30 on Diplomacy. Divine Insight can give me +15 on a single skill check when triggered)</p><p>- ?x Bodaks: same as above, although their int is low. </p><p></p><p>I am also planning on Boon Traps (Dungeonscape) to help buff them. They have Stalwart Pact on them, so against "normal" threats I know they will get +35 temp hp when they dip below half, making them fight like 4 guys of their level. Right now I am thinking Psychic Poison, Delay Poison, Endure Elements, and Cold Snap (drops the local temp by -50 degrees which will wear down invaders + Cloud Gathering Orb to hit them with freezing rain)</p><p></p><p>-8x Deadborn Vultures (CR8's who are trained as mounts, so they can ride on them, and give air support, plus, they self re-animate seamlessly upon death without falling out of the sky and remain loyal to those they knew in life)</p><p></p><p>-1x Coral Golem (maybe not the best outright golem out there, but it swims and has 4 slams with stunning, and fast healing and DR)</p><p>-3-4 of those handy 3/day Summoning stones. (Skulvyn and Caller from Deeps for in water, Wrackspawn for the dry parts of the caves, as they Blindsight for rooting out anyone stealthed)</p><p></p><p>-??? Gonna see what I can do with Miracles, if they will let me populate the island with Nightstone (Heroes of Horror), and a forest of Viper trees (Fiendish Codex).</p><p></p><p>-Symbol Spells, Glyphs clerics are good at that stuff.</p><p></p><p>\m/ For The Water God (\(,;,;,)/)</p><p>[ame="http://www.youtube.com/watch?v=ghoYhmaEiP8"] For the Water God [/ame]</p></blockquote><p></p>
[QUOTE="Sorrowdusk, post: 5834767, member: 96342"] I'm a 20th lvl evil cleric with 850,000 gold to spend on a small Stronghold. Its based on an abandoned island, and my cultists (about 93 of us) are living in the unholy caves under it. We dont have Leadership in the game, so I dont have any real cohorts (well I have Lilitu to whom I am wed in [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/UnholyMatrimony"]unholy matrimony [/URL] to help manage it-so you know she auto passes on UMD and casts as a 9nth lvl cleric herself), and my followers are "normal" Lvl 1-2 NPCs right now compared to mah (un)gawdlyness, further acquisition limited by upkeep/living fees. They are drawn from the local population -the region being an area of dead calm seas, with shipwrecked sailors. I offer them food, clothing, weapons (free authentic cult daggers) and "salvation" from the gods that have forsaken them. I've trained up the wisest of them as 1st lvl clerics, and scrounged up a handful of hedge wizards. I have planes for a pimped out magic boat from Stormwrack that can sail the planes in, but what can I do to make the place stand on its own while I am gone? Primary things to worry about are Scrags, Sahuagin, Merrows, and Kuo Toa ATM. Also, is there a big fat list of every kind of monster than can be A) Created B) Purchased ? I'm not able to hire on high lvl casters as security, but for any magical stuff that can be bought (that I cant do myself), I have connections to hire enchanters/etc and bring them out there to install things. Right now atm I have - 8x Necrosis Carnex - 8x Plague Walkers - 3x Wraiths - Illusory Terrain (Out of stronghold builders book that makes the island look smaller, replacing land with ocean and rocks jutting out of the sea that look navigable. If you dont know the proper path, you risk running aground or smack into the tall cliffs) I am planning on - 1x Bloodfire Ooze - +50x Wight Brigade (I can Use Vile Death to meld fiend spirits with them, which gives them an independence but.....they have an attitude of "Indifferent". Therefore, int theory.... I can convince them one at a time to join my religion - and become friendly with me at DC 15, and Helpful at DC 30 on Diplomacy. Divine Insight can give me +15 on a single skill check when triggered) - ?x Bodaks: same as above, although their int is low. I am also planning on Boon Traps (Dungeonscape) to help buff them. They have Stalwart Pact on them, so against "normal" threats I know they will get +35 temp hp when they dip below half, making them fight like 4 guys of their level. Right now I am thinking Psychic Poison, Delay Poison, Endure Elements, and Cold Snap (drops the local temp by -50 degrees which will wear down invaders + Cloud Gathering Orb to hit them with freezing rain) -8x Deadborn Vultures (CR8's who are trained as mounts, so they can ride on them, and give air support, plus, they self re-animate seamlessly upon death without falling out of the sky and remain loyal to those they knew in life) -1x Coral Golem (maybe not the best outright golem out there, but it swims and has 4 slams with stunning, and fast healing and DR) -3-4 of those handy 3/day Summoning stones. (Skulvyn and Caller from Deeps for in water, Wrackspawn for the dry parts of the caves, as they Blindsight for rooting out anyone stealthed) -??? Gonna see what I can do with Miracles, if they will let me populate the island with Nightstone (Heroes of Horror), and a forest of Viper trees (Fiendish Codex). -Symbol Spells, Glyphs clerics are good at that stuff. \m/ For The Water God (\(,;,;,)/) [ame="http://www.youtube.com/watch?v=ghoYhmaEiP8"] For the Water God [/ame] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Creating & Buying Monsters+Lairbuilding
Top