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General Tabletop Discussion
*Dungeons & Dragons
Creating combat encounters: looking for tips
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<blockquote data-quote="Oofta" data-source="post: 6883116" data-attributes="member: 6801845"><p>I use an alternative spreadsheet that I found which doesn't really take number of opponents into consideration, just adds up the total XP of the enemies. It seems to work reasonably well.</p><p></p><p>The biggest issue that I see with the number multiplier is when you have one high level creature and multiple low level/minion types. Large numbers of mooks doesn't seem to have as big of an impact as the guidellnes would suggest in my experience.</p><p></p><p>There's also a significant difference between groups, with some groups just having the right combination of players, PCs and tactics. Against that group I throw deadly encounters with creatures with CR 2-4 levels above their level.</p><p></p><p>Another group I'd stick pretty close to base guidelines so I don't end up accidentally killing PCs permanently.</p><p></p><p>I do keep a closer eye on CR/level at lower levels. A CR 12 monster may not be be a big threat to a party of level 10, but a CR 3 monster is deadly for a first (or possibly even second) level party.</p></blockquote><p></p>
[QUOTE="Oofta, post: 6883116, member: 6801845"] I use an alternative spreadsheet that I found which doesn't really take number of opponents into consideration, just adds up the total XP of the enemies. It seems to work reasonably well. The biggest issue that I see with the number multiplier is when you have one high level creature and multiple low level/minion types. Large numbers of mooks doesn't seem to have as big of an impact as the guidellnes would suggest in my experience. There's also a significant difference between groups, with some groups just having the right combination of players, PCs and tactics. Against that group I throw deadly encounters with creatures with CR 2-4 levels above their level. Another group I'd stick pretty close to base guidelines so I don't end up accidentally killing PCs permanently. I do keep a closer eye on CR/level at lower levels. A CR 12 monster may not be be a big threat to a party of level 10, but a CR 3 monster is deadly for a first (or possibly even second) level party. [/QUOTE]
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Creating combat encounters: looking for tips
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