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General Tabletop Discussion
*TTRPGs General
Creating crossover between tabletop RPG and live-action crowds
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<blockquote data-quote="Sword of Spirit" data-source="post: 6318489" data-attributes="member: 6677017"><p>If it were at a convention, and there wasn't any other strong competition, I'd give it a shot. Generally, however, I just don't feel much of a draw to LARP. I'm probably just weird in my reasons, but on the off-chance I'm not and it could be of use to you, let me explain my own psychology regarding it.</p><p></p><p>1. It's social stigma enough to play TTRPGs. Having to admit to LARPing also is just losing even more capital with your typical non-role playing crowd. (Sad but true.)</p><p>2. It's easier to imagine the scene without props and costumes. Sure, if we were wearing completely authentic costumes in completely authentic settings, and we all played characters that we could more or less make ourselves exactly look like--then it wouldn't have that problem. Well, assuming we're also dealing with events that we can make happen. So that rules out dragons. Glowing eyes are going to take some work to pull off, etc. But in general, it's just easier to keep it all in the shared imagination, rather than having to selectively delete elements of the scene in our mind while filling in others.</p><p>3. I'm unsure about how satisfying the rules systems are. Rock-paper-scissors (in addition to #2 above) just seems rather poorly suited to any kind of complexity of task resolutions.</p><p></p><p>I think those are the main ones. One thing that I should also point out is that, for me, it has <em>absolutely nothing</em> to do with being disinterested in acting. I'm the DM who is always gesturing animatedly, giving different voices and styles to NPCs, sometimes even standing up, moving around and acting out NPCs. If I had an opportunity to act out the game in some sort of VR environment, I'd probably love it (assuming the tech is up to my expectations). </p><p></p><p>So, make of that as you will.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6318489, member: 6677017"] If it were at a convention, and there wasn't any other strong competition, I'd give it a shot. Generally, however, I just don't feel much of a draw to LARP. I'm probably just weird in my reasons, but on the off-chance I'm not and it could be of use to you, let me explain my own psychology regarding it. 1. It's social stigma enough to play TTRPGs. Having to admit to LARPing also is just losing even more capital with your typical non-role playing crowd. (Sad but true.) 2. It's easier to imagine the scene without props and costumes. Sure, if we were wearing completely authentic costumes in completely authentic settings, and we all played characters that we could more or less make ourselves exactly look like--then it wouldn't have that problem. Well, assuming we're also dealing with events that we can make happen. So that rules out dragons. Glowing eyes are going to take some work to pull off, etc. But in general, it's just easier to keep it all in the shared imagination, rather than having to selectively delete elements of the scene in our mind while filling in others. 3. I'm unsure about how satisfying the rules systems are. Rock-paper-scissors (in addition to #2 above) just seems rather poorly suited to any kind of complexity of task resolutions. I think those are the main ones. One thing that I should also point out is that, for me, it has [I]absolutely nothing[/I] to do with being disinterested in acting. I'm the DM who is always gesturing animatedly, giving different voices and styles to NPCs, sometimes even standing up, moving around and acting out NPCs. If I had an opportunity to act out the game in some sort of VR environment, I'd probably love it (assuming the tech is up to my expectations). So, make of that as you will. [/QUOTE]
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