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General Tabletop Discussion
*Pathfinder & Starfinder
Creating Intelligent Items
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<blockquote data-quote="Alzrius" data-source="post: 2622038" data-attributes="member: 8461"><p>According to the section on making magic items in the DMG (page 283) an item that isn't a weapon, armor, or shield can be made magical, it doesn't have to be masterwork. Likewise, it says on page 288 that you can add new abilities to an existing item, so you can further enchant your magic item (whatever it is). In order to add further abilities to the item, you do need to have the necessary feat, be able to cast the necessary spells, and spend the necessary gold, and XP.</p><p></p><p></p><p></p><p>Check out the tables on intelligent items, starting on DMG page 269. First you need to decide the level of intelligence you want, and check that off of your gold accordingly. Then check what lesser and greater powers (and, if applicable, what dedicated power) the item will have. That should let you set up a fairly good price range.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 2622038, member: 8461"] According to the section on making magic items in the DMG (page 283) an item that isn't a weapon, armor, or shield can be made magical, it doesn't have to be masterwork. Likewise, it says on page 288 that you can add new abilities to an existing item, so you can further enchant your magic item (whatever it is). In order to add further abilities to the item, you do need to have the necessary feat, be able to cast the necessary spells, and spend the necessary gold, and XP. Check out the tables on intelligent items, starting on DMG page 269. First you need to decide the level of intelligence you want, and check that off of your gold accordingly. Then check what lesser and greater powers (and, if applicable, what dedicated power) the item will have. That should let you set up a fairly good price range. [/QUOTE]
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