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<blockquote data-quote="MaelStorm" data-source="post: 4125224" data-attributes="member: 60104"><p>Yes, it seems so. 4E design philosophy is mundane=not fun. Maybe that's why a lot of people think 4E has become a video game. Background is irrelevent because the whole focus of PCs is to become a legend and leave the mortal realm.</p><p></p><p>But what if you don't want to fall back to GURPS and play a D&D 4E with more emphasis on heroic and paragon tier? What if we don't want our PCs to become Exalted? I don't want to play GURPS, as D&D has a lot of advantages that GURPS doesn't have, except I don't completely like the shift of focus on Epic gaming. I don't want to go 3.75 either, I want flexibility and optional rules, so 4E can accommodate different needs. It's a brutal philosophy IMO, it is: adapt to the new version or stay completely away mentality I don't like. It almost sound like the Bush rhetoric: Either you are with us or against us.</p><p></p><p>I apologize if this post make some people feel angry.</p></blockquote><p></p>
[QUOTE="MaelStorm, post: 4125224, member: 60104"] Yes, it seems so. 4E design philosophy is mundane=not fun. Maybe that's why a lot of people think 4E has become a video game. Background is irrelevent because the whole focus of PCs is to become a legend and leave the mortal realm. But what if you don't want to fall back to GURPS and play a D&D 4E with more emphasis on heroic and paragon tier? What if we don't want our PCs to become Exalted? I don't want to play GURPS, as D&D has a lot of advantages that GURPS doesn't have, except I don't completely like the shift of focus on Epic gaming. I don't want to go 3.75 either, I want flexibility and optional rules, so 4E can accommodate different needs. It's a brutal philosophy IMO, it is: adapt to the new version or stay completely away mentality I don't like. It almost sound like the Bush rhetoric: Either you are with us or against us. I apologize if this post make some people feel angry. [/QUOTE]
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