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General Tabletop Discussion
*TTRPGs General
Creating non-stereotypical game worlds
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<blockquote data-quote="Lwaxy" data-source="post: 6735386" data-attributes="member: 53286"><p>Thing with that is, hardly anyone wants to play it. Just look at Talislanta. Many people love the idea, but playing it? Nope. Too much reading to do on all the new races and animals which are hard to remember. One player told me that while it is a good concept, he wants to just be able to delve right into the game without hours of required reading. and for the GMs, it is the same. My planned Talislanta game is on the back burner because I never seem to find the time to read the books often enough to know the world well enough to run a game in it. </p><p></p><p>Knowing the basics (dwarfs are short and sturdy, elves have pointed ears etc) helps people to connect,even if a dwarf culture happens to shun beer over wine and lives on the mountains instead of under. </p><p></p><p>Making a human only setting is of course possible, but I don't really want to do that as people want to play different things. Humans just recently arrived could work, and add a good amount of conflict.</p></blockquote><p></p>
[QUOTE="Lwaxy, post: 6735386, member: 53286"] Thing with that is, hardly anyone wants to play it. Just look at Talislanta. Many people love the idea, but playing it? Nope. Too much reading to do on all the new races and animals which are hard to remember. One player told me that while it is a good concept, he wants to just be able to delve right into the game without hours of required reading. and for the GMs, it is the same. My planned Talislanta game is on the back burner because I never seem to find the time to read the books often enough to know the world well enough to run a game in it. Knowing the basics (dwarfs are short and sturdy, elves have pointed ears etc) helps people to connect,even if a dwarf culture happens to shun beer over wine and lives on the mountains instead of under. Making a human only setting is of course possible, but I don't really want to do that as people want to play different things. Humans just recently arrived could work, and add a good amount of conflict. [/QUOTE]
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