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Creating non-stereotypical game worlds
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<blockquote data-quote="Mallus" data-source="post: 6738942" data-attributes="member: 3887"><p>Our old 3e setting -- The World of CITY -- was made by embracing cultural appropriation. Really appropriation of every kind we could think of, as we turned anything we thought was cool into a sort of fantasy gumbo (with a few dollops of science fantasy as the setting grew more steampunk over time). Examples...</p><p></p><p>A playable race called the Shirac were psionic Sufi-elves who had a mix of Arabic and Zoroastrian names. Whose religious cultural was partially stolen from P. C. Hodgell's Kencyrath from <em>God Stalk</em>. </p><p></p><p>Most of them lived in a region called the "Lassantees Wastes". "Lassantees" comes from my buddy smooshing "sand" and "Atlantis" together. </p><p></p><p>In the city of Narayan -- a Hindu name, natch -- everyone had these French and Indian composite names, like "Delphine Laxshmi St. Sous", "Pavur-Pierre Arjuna St. Sous", and "Noemi St. Sikh du Mer". They also baked a crusty flat bread called "pain" in big stone dome ovens called "paindoor". </p><p></p><p>The city of Gallina was basically Venice in a caldera of an extinct volcano. With Lake Como in there, too. The people had Italian-esque names like "Donatello Pazzi de Gallina" (whose nickname was 'The Right Reverend Don Magic Wand", which is stolen from one of Snoop Dog's pimp friends -- see, steal from <em>everywhere</em>).</p><p></p><p>We had a playable race of kung-fu fighting Abolitionist monkey-men called the Hannu -- named, of course, for the Hindu god Hanuman. They lived in a forest-y, jungle-y temple city cribbed from mythic China, or perhaps mythic Cambodia. </p><p></p><p>A god/devil figure, Erebus was named for Greek myth. But his characterization, as a canasta-playing, gin-loving sophisticate who lived for a century in a fancy hotel, was taken from things like Peter Cook's devil in <em>Bedazzled</em>, Gene Hackman's Royal Tenenbaum, and maybe the sunset-admiring Lucifer from later-period "Sandman". </p><p></p><p>Another god, Nadanya, who brought civilization to the Yeti by giving them the gift of pants, was inspired by the myth of Babar the Elephant (yes, that Babar). </p><p></p><p>This should give you a pretty good idea of the governing logic of the setting. Such as it was...</p></blockquote><p></p>
[QUOTE="Mallus, post: 6738942, member: 3887"] Our old 3e setting -- The World of CITY -- was made by embracing cultural appropriation. Really appropriation of every kind we could think of, as we turned anything we thought was cool into a sort of fantasy gumbo (with a few dollops of science fantasy as the setting grew more steampunk over time). Examples... A playable race called the Shirac were psionic Sufi-elves who had a mix of Arabic and Zoroastrian names. Whose religious cultural was partially stolen from P. C. Hodgell's Kencyrath from [i]God Stalk[/i]. Most of them lived in a region called the "Lassantees Wastes". "Lassantees" comes from my buddy smooshing "sand" and "Atlantis" together. In the city of Narayan -- a Hindu name, natch -- everyone had these French and Indian composite names, like "Delphine Laxshmi St. Sous", "Pavur-Pierre Arjuna St. Sous", and "Noemi St. Sikh du Mer". They also baked a crusty flat bread called "pain" in big stone dome ovens called "paindoor". The city of Gallina was basically Venice in a caldera of an extinct volcano. With Lake Como in there, too. The people had Italian-esque names like "Donatello Pazzi de Gallina" (whose nickname was 'The Right Reverend Don Magic Wand", which is stolen from one of Snoop Dog's pimp friends -- see, steal from [i]everywhere[/i]). We had a playable race of kung-fu fighting Abolitionist monkey-men called the Hannu -- named, of course, for the Hindu god Hanuman. They lived in a forest-y, jungle-y temple city cribbed from mythic China, or perhaps mythic Cambodia. A god/devil figure, Erebus was named for Greek myth. But his characterization, as a canasta-playing, gin-loving sophisticate who lived for a century in a fancy hotel, was taken from things like Peter Cook's devil in [i]Bedazzled[/i], Gene Hackman's Royal Tenenbaum, and maybe the sunset-admiring Lucifer from later-period "Sandman". Another god, Nadanya, who brought civilization to the Yeti by giving them the gift of pants, was inspired by the myth of Babar the Elephant (yes, that Babar). This should give you a pretty good idea of the governing logic of the setting. Such as it was... [/QUOTE]
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