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Creating Shadowrun Adventures
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<blockquote data-quote="Lwaxy" data-source="post: 6161070" data-attributes="member: 53286"><p>I am Mrs Overcomplicated, which I need to reign in in most other settings but for SR, it is perfect <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>Usually, I grab a co-GM who knows the setting better than me (history, different interest groups, gadgets etc) so I won't make any mistakes there, and then I pick 2 or 3 interest groups and think up the thingamajig they are after (for example, one wants to kill the scientist, the others want to kidnap him) and why (each group might have different views) and then the fun is to string it all together, which sometimes only really happens during play </p><p></p><p>I try to leave options for surprise motives, weird 3rd or 4th party interventions and some side adventures </p><p></p><p>The downside is that it usually takes quite long to play through my creations The now dissolved group I used to play with didn't mind though</p></blockquote><p></p>
[QUOTE="Lwaxy, post: 6161070, member: 53286"] I am Mrs Overcomplicated, which I need to reign in in most other settings but for SR, it is perfect :cool: Usually, I grab a co-GM who knows the setting better than me (history, different interest groups, gadgets etc) so I won't make any mistakes there, and then I pick 2 or 3 interest groups and think up the thingamajig they are after (for example, one wants to kill the scientist, the others want to kidnap him) and why (each group might have different views) and then the fun is to string it all together, which sometimes only really happens during play I try to leave options for surprise motives, weird 3rd or 4th party interventions and some side adventures The downside is that it usually takes quite long to play through my creations The now dissolved group I used to play with didn't mind though [/QUOTE]
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