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Creating some undead themed spells for a PC
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<blockquote data-quote="Oxylepy" data-source="post: 7296450" data-attributes="member: 6895323"><p>So, my fiancee likes the idea of summoning undead and is playing a Necromancer Wizard. Honestly 5e is not kind to this play style so I'm reskinning a few spells for her (Evards Black Tentacles as skeletal hands and a necromancy spell).</p><p></p><p>Regrettably the whole horde aspect of older editions is and I wanted to give her a spell of weak speedbump undead. So, I came up with this but need help figuring a level for it:</p><p></p><p>Brittlebone</p><p>Medium undead, neutral evil </p><p>Armor Class 12</p><p>Hit Points 2 (1d4)</p><p>Speed 30 ft.</p><p>STR 8 (-1) DEX 14 (+2) CON 10 (+0) INT 6 (-2) WIS 8 (-1) CHA 5 (-3)</p><p>Damage Vulnerabilities bludgeoning </p><p>Damage Immunities poison </p><p>Condition Immunities exhaustion, poisoned </p><p>Senses darkvision 60ft., passive Perception 9 </p><p>Languages understands all languages its creator knows but can't speak </p><p>Challenge 0 (10 XP)</p><p>Actions</p><p>Claw Melee Weapon Attack: +1 to hit, reach 5 ft., one target . Hit: 1 (1d4 - 1) slashing damage.</p><p></p><p>Swarm of Bones</p><p>necromancy</p><p>Casting Time: 1 action </p><p>Range: 60 feet </p><p>Components: V, S, M (shards of bone) </p><p>Duration: Concentration, up to 1 hour</p><p>You summon up to eight brittlebones which appear in unoccupied spaces that you can see within range. Each crumbles when it drops to 0 hit points or when the spell ends. The summoned undead are friendly to you and your companions. Roll initiative for the summoned undead as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions. The DM has the creatures' statistics. </p><p>At Higher Levels. When you cast this spell using a spell slot of ___ level or higher you can summon up to 4 more brittlebones for each slot above ___ level.</p></blockquote><p></p>
[QUOTE="Oxylepy, post: 7296450, member: 6895323"] So, my fiancee likes the idea of summoning undead and is playing a Necromancer Wizard. Honestly 5e is not kind to this play style so I'm reskinning a few spells for her (Evards Black Tentacles as skeletal hands and a necromancy spell). Regrettably the whole horde aspect of older editions is and I wanted to give her a spell of weak speedbump undead. So, I came up with this but need help figuring a level for it: Brittlebone Medium undead, neutral evil Armor Class 12 Hit Points 2 (1d4) Speed 30 ft. STR 8 (-1) DEX 14 (+2) CON 10 (+0) INT 6 (-2) WIS 8 (-1) CHA 5 (-3) Damage Vulnerabilities bludgeoning Damage Immunities poison Condition Immunities exhaustion, poisoned Senses darkvision 60ft., passive Perception 9 Languages understands all languages its creator knows but can't speak Challenge 0 (10 XP) Actions Claw Melee Weapon Attack: +1 to hit, reach 5 ft., one target . Hit: 1 (1d4 - 1) slashing damage. Swarm of Bones necromancy Casting Time: 1 action Range: 60 feet Components: V, S, M (shards of bone) Duration: Concentration, up to 1 hour You summon up to eight brittlebones which appear in unoccupied spaces that you can see within range. Each crumbles when it drops to 0 hit points or when the spell ends. The summoned undead are friendly to you and your companions. Roll initiative for the summoned undead as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions. The DM has the creatures' statistics. At Higher Levels. When you cast this spell using a spell slot of ___ level or higher you can summon up to 4 more brittlebones for each slot above ___ level. [/QUOTE]
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