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<blockquote data-quote="Dannyalcatraz" data-source="post: 7582368" data-attributes="member: 19675"><p>It isn’t so much tha magic holds off the industrial revolution, <em>it’s how magic would be used as a tool within it.</em></p><p></p><p>And, of course, what would be the unintended consequences of using it that way?</p><p></p><p>There are many magical ways to power things via magic that, AFAIK, violate the laws of thermodynamics. You could, for instance run a water mill with the outflow of one (or more) Everful Bottle. Of course, that water has to go <em>somewhere</em>, right? The main “waste product” would be water- a great externality, especially in an arid climate. But over time, it could cause flooding, and you know the mill operators won’t take to kindly to being told to shut down.</p><p></p><p>Likewise, you could run a mill using constructs or undead labor, or even magically animate it itself. But what happens if a golem or skeleton gets loose- not escapes, but simply gets loose due to their “leash” (or whatever contaiment) breaking?</p><p></p><p>Who would want to live near a factory powered by zombies on treadmills? Not just the smell, but the ethics of it are potentially unsettling.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 7582368, member: 19675"] It isn’t so much tha magic holds off the industrial revolution, [I]it’s how magic would be used as a tool within it.[/I] And, of course, what would be the unintended consequences of using it that way? There are many magical ways to power things via magic that, AFAIK, violate the laws of thermodynamics. You could, for instance run a water mill with the outflow of one (or more) Everful Bottle. Of course, that water has to go [I]somewhere[/I], right? The main “waste product” would be water- a great externality, especially in an arid climate. But over time, it could cause flooding, and you know the mill operators won’t take to kindly to being told to shut down. Likewise, you could run a mill using constructs or undead labor, or even magically animate it itself. But what happens if a golem or skeleton gets loose- not escapes, but simply gets loose due to their “leash” (or whatever contaiment) breaking? Who would want to live near a factory powered by zombies on treadmills? Not just the smell, but the ethics of it are potentially unsettling. [/QUOTE]
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