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Creative Exercise: The Sovereign Dominion of Eyros
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<blockquote data-quote="Arkhandus" data-source="post: 2092971" data-attributes="member: 13966"><p>There are no deities in Eyros. No true deities. No one knows how the world came to be or why, and the only people who care are those who think there's some great power to be gained in the learning. But nobody knows.</p><p></p><p>There is no need for the setting to be pantheistic, dualistic, monotheistic, or anything of the sort. Spirits could have created the world, or mere concepts and elemental forces could have converged to form the world. There does not need to be a mind behind it all. It was agreed long ago that Eyros would be a setting without defined deities. Deities are not necessary for a campaign setting. Not everything has to be explained. Mysteries are good, and without mysteries there's nothing for DMs to put their imaginations into when they actually run a campaign.</p><p></p><p>This is why I don't run Forgotten Realms and such. Everyone and their cousin knows about everything, and I have absolutely no freedom to do anything as DM without people having fits. And as I said, deities are not necessary in a campaign setting. Look at Dark Sun!</p><p></p><p>Edit: No one needs to know if the setting has deities, or how the world was created or why magic or psionics works. It has no effect on the ability to play in the setting or run games in it. Deus Ex Machina can still be used through powerful spirits and worshipped semi-divine creatures if the DM really needs it. Or he/she could just say "the universe did it" or "fate made it so". In some settings, divine magic is simply the harnessing of spiritual power latent in the world, through force of will and the power of belief, such that it doesn't come from any source. Arcane magic and psionics can simply be discovered by mortals through experimentation and such. In Earth's history, people spent ages trying to produce alchemy and magic, fruitless as it may have been, so what's to stop people in a fantasy setting from trying the same things but actually succeeding?</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2092971, member: 13966"] There are no deities in Eyros. No true deities. No one knows how the world came to be or why, and the only people who care are those who think there's some great power to be gained in the learning. But nobody knows. There is no need for the setting to be pantheistic, dualistic, monotheistic, or anything of the sort. Spirits could have created the world, or mere concepts and elemental forces could have converged to form the world. There does not need to be a mind behind it all. It was agreed long ago that Eyros would be a setting without defined deities. Deities are not necessary for a campaign setting. Not everything has to be explained. Mysteries are good, and without mysteries there's nothing for DMs to put their imaginations into when they actually run a campaign. This is why I don't run Forgotten Realms and such. Everyone and their cousin knows about everything, and I have absolutely no freedom to do anything as DM without people having fits. And as I said, deities are not necessary in a campaign setting. Look at Dark Sun! Edit: No one needs to know if the setting has deities, or how the world was created or why magic or psionics works. It has no effect on the ability to play in the setting or run games in it. Deus Ex Machina can still be used through powerful spirits and worshipped semi-divine creatures if the DM really needs it. Or he/she could just say "the universe did it" or "fate made it so". In some settings, divine magic is simply the harnessing of spiritual power latent in the world, through force of will and the power of belief, such that it doesn't come from any source. Arcane magic and psionics can simply be discovered by mortals through experimentation and such. In Earth's history, people spent ages trying to produce alchemy and magic, fruitless as it may have been, so what's to stop people in a fantasy setting from trying the same things but actually succeeding? [/QUOTE]
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