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Creative Exercise: The Sovereign Dominion of Eyros
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<blockquote data-quote="Sarellion" data-source="post: 2101155" data-attributes="member: 6254"><p>With the put to death I meant the idea of the Praes jealously eliminating every free moderately powerful spellcaster.</p><p></p><p>So the 402 elven masks are every surviving potential spellcaster that was born to the elves in the last 3000 years in the dominion of Eyros, an area of ~1000miles long and 1500 miles wide (my estimate). </p><p></p><p>The question now is: Is the elven population so small, the birth rates so low, spellcasting ability so rare or the numbers of deaths in the line of duty so high? </p><p></p><p>Considering the fact that the numbers are very even would point to artificial limits rather than natural ones. 400 active masks, 1 unknown and 1 in coma. the maximum number of masks allowed would be 440 if the ranks of the guardian masks were filled. </p><p></p><p></p><p>Some guesswork based on the numbers of masks we have: </p><p>How many wizards are there? As far as I got it the spellcasting potential in the elven population is higher than average. The number of masks are an indicator for the maximum numbers of other races, depending on the ratio of elves to other races. If the maximum number of wizards in the whole dominion is low, a player wizard is really really rare and artificers and magical items nearly nonexistant. Clerical magic could pick up for this but at least certain items, based on wizardly magic are very rare.</p><p>This would affect play balance if wizards and their abilities are hardly known and the number of magic items very low. </p><p>I assume that we want to keep the number of total wizards somewhere near the numbers we have for the masks who represent the total number of elven spellcasters </p><p>As I know the gnomes are as magically gifted as the elves. They probably have a higher rate of birth but duties that are as hazardous or probably even more hazardous than the Masks. The gnomes are currently fighting with the Jagged Eye and probably defend against magical threats. The masks are mostly in the cities or noble estates. So the total number of Praes Thanatos could be around 600 to 2000 responsible to enforce government hegemony for an area of 1 500 000 square miles. They probably need much support from regular forces and have to rely on the surveilance date from the arcaneum to concentrate their forces if there are problems. The other solution would be to neglect rural and wild areas and only go there if the problems cannot be solved by local governors and mundane forces. I smell adventurers business <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p>The number of orc and half-orc casters would be lower than the number of Praes Thanatos as these races rarely pick up the wizards/sorcerers trade. There are perhaps a hundred or even less wizard/sorcerers and a number of bards. </p><p>The number of human arcane spellcasters could be around the same number as the Praes. They have a much higher population but are not encouraged to pick up the trade. The Praes probably drafts most of the potential candidates into their order and most if not all potential gnome spellcasters would in the Praes Thanatos. </p><p></p><p>So if I get it together the population of arcane spellcaster could be around:</p><p>Elven masks: 400 </p><p>Praes Thanatos: 600 to 2000</p><p>Humans : 600 to 2000</p><p>Orcbloods: 100</p><p></p><p>So we have a number of 1700 to 4500 arcane spellcasters in Eyros. Thats a arcane caster density of 0,001 to 0,003 per square mile. Its not as bad as it seems as a lot of Eyros is a wild area and only sparsely inhabitated. </p><p></p><p>I didn´t include bards and lumped sorcerors and wizards in a big pool. </p><p></p><p>Thats my wild estimate. The question is if we like this numbers or not and why is the number of elven caster potential around 400. Is it a high number, is it a low number? If the number of spellcasters in other races differ wildly from the mask numbers, what´s the reason?</p><p></p><p>Potential answers could be that the elven population is very small, or they don´t bear many children, that the last wars took out most of the masks and the normal numbers have not been recovered or that there are more potential elven spellcasters who are not allowed to develop their magical abilities.</p></blockquote><p></p>
[QUOTE="Sarellion, post: 2101155, member: 6254"] With the put to death I meant the idea of the Praes jealously eliminating every free moderately powerful spellcaster. So the 402 elven masks are every surviving potential spellcaster that was born to the elves in the last 3000 years in the dominion of Eyros, an area of ~1000miles long and 1500 miles wide (my estimate). The question now is: Is the elven population so small, the birth rates so low, spellcasting ability so rare or the numbers of deaths in the line of duty so high? Considering the fact that the numbers are very even would point to artificial limits rather than natural ones. 400 active masks, 1 unknown and 1 in coma. the maximum number of masks allowed would be 440 if the ranks of the guardian masks were filled. Some guesswork based on the numbers of masks we have: How many wizards are there? As far as I got it the spellcasting potential in the elven population is higher than average. The number of masks are an indicator for the maximum numbers of other races, depending on the ratio of elves to other races. If the maximum number of wizards in the whole dominion is low, a player wizard is really really rare and artificers and magical items nearly nonexistant. Clerical magic could pick up for this but at least certain items, based on wizardly magic are very rare. This would affect play balance if wizards and their abilities are hardly known and the number of magic items very low. I assume that we want to keep the number of total wizards somewhere near the numbers we have for the masks who represent the total number of elven spellcasters As I know the gnomes are as magically gifted as the elves. They probably have a higher rate of birth but duties that are as hazardous or probably even more hazardous than the Masks. The gnomes are currently fighting with the Jagged Eye and probably defend against magical threats. The masks are mostly in the cities or noble estates. So the total number of Praes Thanatos could be around 600 to 2000 responsible to enforce government hegemony for an area of 1 500 000 square miles. They probably need much support from regular forces and have to rely on the surveilance date from the arcaneum to concentrate their forces if there are problems. The other solution would be to neglect rural and wild areas and only go there if the problems cannot be solved by local governors and mundane forces. I smell adventurers business :) The number of orc and half-orc casters would be lower than the number of Praes Thanatos as these races rarely pick up the wizards/sorcerers trade. There are perhaps a hundred or even less wizard/sorcerers and a number of bards. The number of human arcane spellcasters could be around the same number as the Praes. They have a much higher population but are not encouraged to pick up the trade. The Praes probably drafts most of the potential candidates into their order and most if not all potential gnome spellcasters would in the Praes Thanatos. So if I get it together the population of arcane spellcaster could be around: Elven masks: 400 Praes Thanatos: 600 to 2000 Humans : 600 to 2000 Orcbloods: 100 So we have a number of 1700 to 4500 arcane spellcasters in Eyros. Thats a arcane caster density of 0,001 to 0,003 per square mile. Its not as bad as it seems as a lot of Eyros is a wild area and only sparsely inhabitated. I didn´t include bards and lumped sorcerors and wizards in a big pool. Thats my wild estimate. The question is if we like this numbers or not and why is the number of elven caster potential around 400. Is it a high number, is it a low number? If the number of spellcasters in other races differ wildly from the mask numbers, what´s the reason? Potential answers could be that the elven population is very small, or they don´t bear many children, that the last wars took out most of the masks and the normal numbers have not been recovered or that there are more potential elven spellcasters who are not allowed to develop their magical abilities. [/QUOTE]
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