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Creative Exercise: The Sovereign Dominion of Eyros
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<blockquote data-quote="Khorod" data-source="post: 2123678" data-attributes="member: 1636"><p>...one of which is a daughter of the bloodwillow Dryad Sania...</p><p>I thought the daughters of the Bloodwillow were not quite adults.</p><p></p><p>I consider the declaration of specific schools of magic to be a borderline rules distinction. Necromancer of Praes Thanatos, in this setting, is a title as well as a type of power. An official breakdown of the Praes Thanatos by school specialties is a rules distinction, unless you want to talk about lines of research. There's no problem with a Necromancer conducting research into Enhantment and Transmutation effects, its just not their forte.</p><p></p><p>Not all halfling ships have to be the same. The Deathskull pirates sound like they are probably the most infamously evil on the seas- they might easily have a unique ship to match their reputation. In fact, they sound several orders of magnitude more sinister than any other pirate mentioned. I would imagine they are not welcome in New Haven.</p><p></p><p>Contribution:</p><p></p><p>The nation of Fyza is on the landmass of Xaleris. Its marshy shores and the mazelike canyons on its landward borders have given it the defenses necessary to be the first to break away from the Old Empire. 200 years ago, the inability of Xaleris to effectively get troops to an area not worth magical punnishment led to the local governers becoming the next thing to prisoners in their own homes. These people were essentially under the orders of local counselors selected by the Fyzars, whose suggestions were ignored at there peril. The Cult of Fools was systematically murdered or chased out of Fyza 80 years ago. For the last ten years, Fyza has been free.</p><p></p><p>Over the last century, quiet observers from Fyza have made their way to New Haven and out into the world, to see it through the ideas of a future sovereign nation. In the last few years, official representatives have been sent to New Haven to set up an embassy for official talks with other countries. The Fyzars are extremely paranoid about letting any foreigners onto their lands. As a result of their presence, Eyros has sent a representative to New Haven for the first time. This individual is being actively ignored by the halflings, and is trying to determine what it would take to secure Fyza as an invasion point into Xaleris.</p><p></p><p>Fyza is a culture of fishermen and woodworkers. They have a strong warrior tradition that they've been slowly reviving- it involves lots of standing still and eye-reading followed by brutal attacks. They have a very quiet, mercurial sense of humor- they might chuckle lightly, go dead serious and threaten your life, and seeing you understand, laugh once again at your reactions. They do not hold grudges, but have a tendency to assume power always corrupts.</p></blockquote><p></p>
[QUOTE="Khorod, post: 2123678, member: 1636"] ...one of which is a daughter of the bloodwillow Dryad Sania... I thought the daughters of the Bloodwillow were not quite adults. I consider the declaration of specific schools of magic to be a borderline rules distinction. Necromancer of Praes Thanatos, in this setting, is a title as well as a type of power. An official breakdown of the Praes Thanatos by school specialties is a rules distinction, unless you want to talk about lines of research. There's no problem with a Necromancer conducting research into Enhantment and Transmutation effects, its just not their forte. Not all halfling ships have to be the same. The Deathskull pirates sound like they are probably the most infamously evil on the seas- they might easily have a unique ship to match their reputation. In fact, they sound several orders of magnitude more sinister than any other pirate mentioned. I would imagine they are not welcome in New Haven. Contribution: The nation of Fyza is on the landmass of Xaleris. Its marshy shores and the mazelike canyons on its landward borders have given it the defenses necessary to be the first to break away from the Old Empire. 200 years ago, the inability of Xaleris to effectively get troops to an area not worth magical punnishment led to the local governers becoming the next thing to prisoners in their own homes. These people were essentially under the orders of local counselors selected by the Fyzars, whose suggestions were ignored at there peril. The Cult of Fools was systematically murdered or chased out of Fyza 80 years ago. For the last ten years, Fyza has been free. Over the last century, quiet observers from Fyza have made their way to New Haven and out into the world, to see it through the ideas of a future sovereign nation. In the last few years, official representatives have been sent to New Haven to set up an embassy for official talks with other countries. The Fyzars are extremely paranoid about letting any foreigners onto their lands. As a result of their presence, Eyros has sent a representative to New Haven for the first time. This individual is being actively ignored by the halflings, and is trying to determine what it would take to secure Fyza as an invasion point into Xaleris. Fyza is a culture of fishermen and woodworkers. They have a strong warrior tradition that they've been slowly reviving- it involves lots of standing still and eye-reading followed by brutal attacks. They have a very quiet, mercurial sense of humor- they might chuckle lightly, go dead serious and threaten your life, and seeing you understand, laugh once again at your reactions. They do not hold grudges, but have a tendency to assume power always corrupts. [/QUOTE]
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