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Creative fighting in D&D...
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<blockquote data-quote="Fenes 2" data-source="post: 974599" data-attributes="member: 6166"><p>Think about some dirty tricks - marbles or caltrops to spice up a fight, or hinder pursuers, a cloak to throw over an enemy's head, some liquid or powder to throw into the opponents eyes, torches to keep others at bay, coupled with flammable liquids, the old chandelier-rope-cut-trick, both used as an elevator as well as an attack, the classic "stick your knife into the curtain and slide down" manoever. Perhaps take a whip as a secondary weapon and use it to disarm or snatch items. Rope is always nice, as a means to scale up or down, or as a make-shift trap. Keep an eye out for the enviroment - rugs make good tripping attacks when pulled out under the enemies, tapestries can be dropped on enemies, furniture can be kicked toward others, or used in battle. If your DM allows it you could try for cuts to your opponents clothes, making them drop their pants (attack an item/sunder?).</p></blockquote><p></p>
[QUOTE="Fenes 2, post: 974599, member: 6166"] Think about some dirty tricks - marbles or caltrops to spice up a fight, or hinder pursuers, a cloak to throw over an enemy's head, some liquid or powder to throw into the opponents eyes, torches to keep others at bay, coupled with flammable liquids, the old chandelier-rope-cut-trick, both used as an elevator as well as an attack, the classic "stick your knife into the curtain and slide down" manoever. Perhaps take a whip as a secondary weapon and use it to disarm or snatch items. Rope is always nice, as a means to scale up or down, or as a make-shift trap. Keep an eye out for the enviroment - rugs make good tripping attacks when pulled out under the enemies, tapestries can be dropped on enemies, furniture can be kicked toward others, or used in battle. If your DM allows it you could try for cuts to your opponents clothes, making them drop their pants (attack an item/sunder?). [/QUOTE]
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