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<blockquote data-quote="LostSoul" data-source="post: 6170664" data-attributes="member: 386"><p>Sounds like you already have your advice so I'll keep it short & simple.</p><p></p><p>1. The souls of the bullywugs. The demon doesn't <em>really</em> want these, though it'll take 'em. It wants the dungeon itself. It doesn't know why, but its master does.</p><p></p><p>2. Secret doors. Which could be nice for the players - the doors will allow them access to "behind enemy lines".</p><p></p><p>3. The kobolds want to get out. The demon wants the dungeon for its master.</p><p></p><p>I think it might be neat if the kobolds & the bullywugs need the other to get out. The dungeon wants to pit them against each other, so: When the PCs talk with one group about getting out, the dungeon lets the other group see/hear the negotiation (a whispering wind, maybe?).</p><p></p><p>The dungeon may be lying about how to get out.</p><p></p><p>4. The demon is a messenger demon for a more powerful entity. Its master wants the dungeon because it's a powerful sentient creature that extends through the multi-dimensional space of the planes. It can twist and warp this dungeon to allow for a small incursion of Eeevil.</p><p></p><p>The trident is what allows the demon to return/speak with its master. PCs can use this, too, though that might require some research.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 6170664, member: 386"] Sounds like you already have your advice so I'll keep it short & simple. 1. The souls of the bullywugs. The demon doesn't [i]really[/i] want these, though it'll take 'em. It wants the dungeon itself. It doesn't know why, but its master does. 2. Secret doors. Which could be nice for the players - the doors will allow them access to "behind enemy lines". 3. The kobolds want to get out. The demon wants the dungeon for its master. I think it might be neat if the kobolds & the bullywugs need the other to get out. The dungeon wants to pit them against each other, so: When the PCs talk with one group about getting out, the dungeon lets the other group see/hear the negotiation (a whispering wind, maybe?). The dungeon may be lying about how to get out. 4. The demon is a messenger demon for a more powerful entity. Its master wants the dungeon because it's a powerful sentient creature that extends through the multi-dimensional space of the planes. It can twist and warp this dungeon to allow for a small incursion of Eeevil. The trident is what allows the demon to return/speak with its master. PCs can use this, too, though that might require some research. [/QUOTE]
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