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Creative help needed: The King of Beggars
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<blockquote data-quote="Jon_Dahl" data-source="post: 5656999" data-attributes="member: 89822"><p>I've been thinking about this a lot (too much) and I've got something along the lines of Rechan and Stormonu.</p><p></p><p>KoB is a Duergar 9th-level Psion (Egoist) of Chaotic Neutral alignment.</p><p>He was originally a partner of an evil Duergar telepath on an isolated tropical island in Azure Sea. They had long ago studied the mystery of a lost library of Zuoken and finally after years of research they found it from that island. They took it over and subjugated the cannibal tribes under their heel.</p><p></p><p>However duergar Egoist's studies at the library tickled his imagination and he became fascinated in an ancient philosophy which incorporates absolute pacifism with an immaterial style of life.</p><p></p><p>One day he escaped the island riding a giant owl and came to the continent of Flanaess, after which he and the giant owl went separate ways. He wandered the lands and helped the poor, preaching his way of nonviolence to everyone. He uses illusions to cover his identity, appearing as a dwarf, halfling, gnome or a short human woman.</p><p></p><p>Now a triad of powerful nobles have gotten upset with the fact that this mysterious character has appeared to potentially challenge their authority and has put a bounty on his capture. However due to ultimatum from the Marchioness of Sterich, they are not allowed to offer the bounty for his head. No martyrs allowed... So: "To be captured alive".</p><p></p><p>Now PCs come into play.</p><p>First they have to find out where the KoB is.</p><p>Next, there is a rival group of adventurers hunting KoB. A famed group from another kingdom.</p><p>Also there's a bountyhunter after KoB, whom has been hired by the duergar telepath (ex-partner KoB).</p><p>If and when this bountyhunter strikes, it is revealed that the giant owl is a prisoner of his associates.</p><p>After players figure out where the imprisoned giant owl is, they have to fight (or use a bit of creativity) to free her.</p><p>Giant owl is obviously pissed off and promises to take the players to KoB's ex-partner's island. However he can't carry them all, so they need to rent a ship.</p><p>Island has plenty of exotic monsters, such as cannibal halflings (my players are not too familiar with Dark Sun) and tyrannosauruses.</p><p>After defeating the high-level psion and taking over the library of Alex... Zuoken, the players can return back home pockets full of gold and magic.</p><p></p><p>But the hook is that KoB is actually creating a lot of mess with his way. He doesn't defend himself in any way and offers no resistance. He doesn't defend the people around him and doesn't concern himself with their fate. He simply wants to make them to understand how important pacifism is and nothing can stop him. He feels that all reasoning which goes against his frantic mission is simply "bad karma". During the courses of his missions, several innocent are harmed because the bountyhunter tortures people to find him and the rival adventuring group doesn't care if people get hurt as long they get KoB and "bring him to justice" (for what?).</p><p></p><p>Also it would be interesting to see how the debates about pacifism go with PCs, since they fight almost in daily basis.</p></blockquote><p></p>
[QUOTE="Jon_Dahl, post: 5656999, member: 89822"] I've been thinking about this a lot (too much) and I've got something along the lines of Rechan and Stormonu. KoB is a Duergar 9th-level Psion (Egoist) of Chaotic Neutral alignment. He was originally a partner of an evil Duergar telepath on an isolated tropical island in Azure Sea. They had long ago studied the mystery of a lost library of Zuoken and finally after years of research they found it from that island. They took it over and subjugated the cannibal tribes under their heel. However duergar Egoist's studies at the library tickled his imagination and he became fascinated in an ancient philosophy which incorporates absolute pacifism with an immaterial style of life. One day he escaped the island riding a giant owl and came to the continent of Flanaess, after which he and the giant owl went separate ways. He wandered the lands and helped the poor, preaching his way of nonviolence to everyone. He uses illusions to cover his identity, appearing as a dwarf, halfling, gnome or a short human woman. Now a triad of powerful nobles have gotten upset with the fact that this mysterious character has appeared to potentially challenge their authority and has put a bounty on his capture. However due to ultimatum from the Marchioness of Sterich, they are not allowed to offer the bounty for his head. No martyrs allowed... So: "To be captured alive". Now PCs come into play. First they have to find out where the KoB is. Next, there is a rival group of adventurers hunting KoB. A famed group from another kingdom. Also there's a bountyhunter after KoB, whom has been hired by the duergar telepath (ex-partner KoB). If and when this bountyhunter strikes, it is revealed that the giant owl is a prisoner of his associates. After players figure out where the imprisoned giant owl is, they have to fight (or use a bit of creativity) to free her. Giant owl is obviously pissed off and promises to take the players to KoB's ex-partner's island. However he can't carry them all, so they need to rent a ship. Island has plenty of exotic monsters, such as cannibal halflings (my players are not too familiar with Dark Sun) and tyrannosauruses. After defeating the high-level psion and taking over the library of Alex... Zuoken, the players can return back home pockets full of gold and magic. But the hook is that KoB is actually creating a lot of mess with his way. He doesn't defend himself in any way and offers no resistance. He doesn't defend the people around him and doesn't concern himself with their fate. He simply wants to make them to understand how important pacifism is and nothing can stop him. He feels that all reasoning which goes against his frantic mission is simply "bad karma". During the courses of his missions, several innocent are harmed because the bountyhunter tortures people to find him and the rival adventuring group doesn't care if people get hurt as long they get KoB and "bring him to justice" (for what?). Also it would be interesting to see how the debates about pacifism go with PCs, since they fight almost in daily basis. [/QUOTE]
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