Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Creative methods of assassination
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Emperor Valerian" data-source="post: 1349097" data-attributes="member: 15043"><p>Ok... so I'm an evil DM, and right now tons of assassins are on the trail of my PCs and the charge they are currently guarding. Unfortunately, I'm running out of creative ways to have people taken out... so I'm looking for some devious ways to keep them on their toes (or off them, should the attacks succeed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p>So far, I have done the following:</p><p></p><p>1) Tried to lure one PC upstairs with a quth-maren sorceress that had <em>alter self</em> going to look like his love interest. Her plan was to slash him to bits with her acid attacks, but PCs were mindful.</p><p></p><p>2) Poisoned arrows... tried and true</p><p></p><p>3) <em>Stirge bolt</em> sniper. I had one assassin, armed wiht a crossbow with stirge bolts and an immense hide check, snipe away at a PC and the NPCs around her, knocking quite a bit off of their health. Drained one NPC to 3 Con.</p><p></p><p>4) Half Tabaxi monks. Get extra damage to their claws and can rake. They worked in conjunction with teh sniper above, keeping the PCs busy while he sniped away.</p><p></p><p>5) Used a poison from the BoVD (Modrayn) to turn one of the PCs into a bumbling fool, while the charismatic assassin got all the information from her he wanted... his targets location, place of stay, etc... (which led into the sniper mentioned above)</p><p></p><p>6) Used a homebrew poison (paralysis for 2d6 hours is the result when applied to the back of the neck) for a treacherous NPC to knock out his fellow person on watch and steal the magic item the party was carrying <em>away</em> from the demon to take it <em>to</em> her...</p><p></p><p>I'm hoping for more, similarly creative ideas. The assassins chasing after them are affiliated with a demon that now has power over fire and ice, as well as undead, if that can help any...</p><p></p><p>EDIT: I forgot the poison! How can I forget that fun trick! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Emperor Valerian, post: 1349097, member: 15043"] Ok... so I'm an evil DM, and right now tons of assassins are on the trail of my PCs and the charge they are currently guarding. Unfortunately, I'm running out of creative ways to have people taken out... so I'm looking for some devious ways to keep them on their toes (or off them, should the attacks succeed :) ) So far, I have done the following: 1) Tried to lure one PC upstairs with a quth-maren sorceress that had [i]alter self[/i] going to look like his love interest. Her plan was to slash him to bits with her acid attacks, but PCs were mindful. 2) Poisoned arrows... tried and true 3) [i]Stirge bolt[/i] sniper. I had one assassin, armed wiht a crossbow with stirge bolts and an immense hide check, snipe away at a PC and the NPCs around her, knocking quite a bit off of their health. Drained one NPC to 3 Con. 4) Half Tabaxi monks. Get extra damage to their claws and can rake. They worked in conjunction with teh sniper above, keeping the PCs busy while he sniped away. 5) Used a poison from the BoVD (Modrayn) to turn one of the PCs into a bumbling fool, while the charismatic assassin got all the information from her he wanted... his targets location, place of stay, etc... (which led into the sniper mentioned above) 6) Used a homebrew poison (paralysis for 2d6 hours is the result when applied to the back of the neck) for a treacherous NPC to knock out his fellow person on watch and steal the magic item the party was carrying [i]away[/i] from the demon to take it [i]to[/i] her... I'm hoping for more, similarly creative ideas. The assassins chasing after them are affiliated with a demon that now has power over fire and ice, as well as undead, if that can help any... EDIT: I forgot the poison! How can I forget that fun trick! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Creative methods of assassination
Top