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General Tabletop Discussion
*Dungeons & Dragons
Creative solutions to the hypothetical GWF/Sharpshooter issue
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<blockquote data-quote="Cernor" data-source="post: 6591203" data-attributes="member: 6780066"><p>I'm fortunate enough to have a table where only one person cares about how powerful his character is compared to the others, so our party Sharpshooter's damage isn't making the rest of the players feel inadequate... However, I try to implement enough encounters where the Sharpshooter (and previous GWM before he was retired) have to rely on weapons other than their primary ones. For example, if the GWM is mobbed, the +2 bonus from using a shield is more than enough to offset the extra damage they'd deal -- especially if the mob requires a 17-18 to hit so the bonus would halve or quarter how often they'd get hit. Maybe they're fighting in a hallway too cramped for their weapon to be used effectively, or the Sharpshooter gets surrounded with no way to Disengage so has to switch to melee.</p><p></p><p>Those aren't exactly <em>creative</em> solutions, but I find them to be more fair (and more entertaining) than simply nerfing the feats.</p></blockquote><p></p>
[QUOTE="Cernor, post: 6591203, member: 6780066"] I'm fortunate enough to have a table where only one person cares about how powerful his character is compared to the others, so our party Sharpshooter's damage isn't making the rest of the players feel inadequate... However, I try to implement enough encounters where the Sharpshooter (and previous GWM before he was retired) have to rely on weapons other than their primary ones. For example, if the GWM is mobbed, the +2 bonus from using a shield is more than enough to offset the extra damage they'd deal -- especially if the mob requires a 17-18 to hit so the bonus would halve or quarter how often they'd get hit. Maybe they're fighting in a hallway too cramped for their weapon to be used effectively, or the Sharpshooter gets surrounded with no way to Disengage so has to switch to melee. Those aren't exactly [I]creative[/I] solutions, but I find them to be more fair (and more entertaining) than simply nerfing the feats. [/QUOTE]
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Creative solutions to the hypothetical GWF/Sharpshooter issue
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