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Creative solutions to the hypothetical GWF/Sharpshooter issue
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<blockquote data-quote="Celtavian" data-source="post: 6592067" data-attributes="member: 5834"><p>It would nerf martials too much against the capabilities of casters, but would make the different fighting styles balanced. If you lower martial damage too much, they start to feel overshadowed by casters. Casters can do a lot of stuff at higher levels, especially the wizard. You should see how amazing <em>animate objects</em> is. You destroy against any creatures that don't have resistance to non-magical weapons. You cast <em>animate objects</em>, then toss in an AoE spell with a summoned creature and a <em>simulacrum</em>, sheesh, things don't stay fair. Martials need the damage boosting feats to feel good about their capabilities. Single-target damage is what makes them feel special. </p><p></p><p>Otherwise the wizard is going to have to be Dr. Phil. "It's ok Wulfgar. You're contributing...You did really well. Teleport doesn't matter... No, your shield is as good as the Tiny Hut for helping us...Fly is just a way to help you contribute more...I do need you. This bound demon is here to help a little bit....Wall of Force is useful, but it's not better than you, Wulfgar...I know it seems better than you, but it isn't." Then you end up in those situations. At least if the martials do a lot of damage, they get to feel good about those big hits.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6592067, member: 5834"] It would nerf martials too much against the capabilities of casters, but would make the different fighting styles balanced. If you lower martial damage too much, they start to feel overshadowed by casters. Casters can do a lot of stuff at higher levels, especially the wizard. You should see how amazing [I]animate objects[/I] is. You destroy against any creatures that don't have resistance to non-magical weapons. You cast [I]animate objects[/I], then toss in an AoE spell with a summoned creature and a [I]simulacrum[/I], sheesh, things don't stay fair. Martials need the damage boosting feats to feel good about their capabilities. Single-target damage is what makes them feel special. Otherwise the wizard is going to have to be Dr. Phil. "It's ok Wulfgar. You're contributing...You did really well. Teleport doesn't matter... No, your shield is as good as the Tiny Hut for helping us...Fly is just a way to help you contribute more...I do need you. This bound demon is here to help a little bit....Wall of Force is useful, but it's not better than you, Wulfgar...I know it seems better than you, but it isn't." Then you end up in those situations. At least if the martials do a lot of damage, they get to feel good about those big hits. [/QUOTE]
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