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<blockquote data-quote="Telperion" data-source="post: 1630212" data-attributes="member: 15711"><p>Hm...where to start?</p><p></p><p><strong>Ray of Frost</strong> has seen quite a lot of use in my campaigns. Considering that you can nearly kill a man with a single application of this Cantrip it also causes a whole lot of things to freeze up. Very handy when you don't have lockpics and the door's lock is being nasty. Another thing that my characters did was create instant Greese with a jug of beer and this spell. It wasn't quite as good as the 1st level spell, but it did provide a moment to regroup and make a counter offensive.</p><p></p><p><strong>Light + Mirror Image</strong>. This was commonly used to light up large areas and cause headaches to those enemies who liked to hide & snipe from the dark.</p><p></p><p><strong>Hold Person</strong>. Pick a narrow corridor, wait for the enemy horde to approach. Cast Hold Person once or twice to make the corridor very crowded. Snipe and blast the corridor with everything you have at hand. Charm Person was also fun, but it really only slowed the enemy down one round until they killed their Charmed ex-ally and then charged again. </p><p></p><p><strong>True Strike</strong>. It gives a +20 to your next attack roll, right? Well, my players figured that there are few things that you <u>can't</u> hit with a +20 modifier to your attack roll <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. Never mind that you aren't actually attacking an enemy, but there are rules for attacking items / gear etc. so it was reasoned that those are attack rolls as well.</p></blockquote><p></p>
[QUOTE="Telperion, post: 1630212, member: 15711"] Hm...where to start? [B]Ray of Frost[/B] has seen quite a lot of use in my campaigns. Considering that you can nearly kill a man with a single application of this Cantrip it also causes a whole lot of things to freeze up. Very handy when you don't have lockpics and the door's lock is being nasty. Another thing that my characters did was create instant Greese with a jug of beer and this spell. It wasn't quite as good as the 1st level spell, but it did provide a moment to regroup and make a counter offensive. [B]Light + Mirror Image[/B]. This was commonly used to light up large areas and cause headaches to those enemies who liked to hide & snipe from the dark. [B]Hold Person[/B]. Pick a narrow corridor, wait for the enemy horde to approach. Cast Hold Person once or twice to make the corridor very crowded. Snipe and blast the corridor with everything you have at hand. Charm Person was also fun, but it really only slowed the enemy down one round until they killed their Charmed ex-ally and then charged again. [B]True Strike[/B]. It gives a +20 to your next attack roll, right? Well, my players figured that there are few things that you [U]can't[/U] hit with a +20 modifier to your attack roll :). Never mind that you aren't actually attacking an enemy, but there are rules for attacking items / gear etc. so it was reasoned that those are attack rolls as well. [/QUOTE]
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