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Creative ways to break out of a dungeon - ideas?
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<blockquote data-quote="Pig Champion" data-source="post: 5070504" data-attributes="member: 87378"><p>I like to get PC's involved with inter-prison politics. It's a fun way to run a prison-movie style session and most PC's love wheeling and dealing their way out of jail rather than planning a breakout themselves.</p><p></p><p>I set up a series of people they could make deals with and how that would effect their time in the cells while they waited for the other NPC to come through with the goods.</p><p></p><p>I.E If they make a deal with the big bad guard then other inmates might try and kill them for being rats.</p><p></p><p>The longest it took two sessions and the PC's had dealed their way right into the wardens office and blackmailed him to get out, only for him to be murdered by his right-hand man (who he had been undercutting for years) which lead to a nice foil later on in the adventure when the newly appointed warden turned up claiming the PC's fugitive and trying to get them back to face their sentence.</p></blockquote><p></p>
[QUOTE="Pig Champion, post: 5070504, member: 87378"] I like to get PC's involved with inter-prison politics. It's a fun way to run a prison-movie style session and most PC's love wheeling and dealing their way out of jail rather than planning a breakout themselves. I set up a series of people they could make deals with and how that would effect their time in the cells while they waited for the other NPC to come through with the goods. I.E If they make a deal with the big bad guard then other inmates might try and kill them for being rats. The longest it took two sessions and the PC's had dealed their way right into the wardens office and blackmailed him to get out, only for him to be murdered by his right-hand man (who he had been undercutting for years) which lead to a nice foil later on in the adventure when the newly appointed warden turned up claiming the PC's fugitive and trying to get them back to face their sentence. [/QUOTE]
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