Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Creative ways to use spells
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GM Lent" data-source="post: 6735719" data-attributes="member: 6798775"><p>By the rules, maybe. The spell description states that objects are pushed back 10'. Your DM may rule that if the object cannot move that distance, it breaks.</p><p></p><p></p><p></p><p>By the spell description this would be possible, but again, it's the DM's call whether you need to make an attack roll, the target gets a saving throw, and how much damage would be caused. The other issue you will have is that you won't be able to both shatter the glass and throw it in the same turn, since doing so would require casting two spells. I don't believe there is any means of casting multiple spells in a single turn by the rules. </p><p></p><p></p><p></p><p>Possibly. <em>Produce flame</em>, for example, creates actual fire, but the description states that it doesn't hurt you. Now, it CAN hurt an enemy, so the flame is capable of damaging flesh, so your DM may allow this technique. Of course, what would be the game effect of "sealing a wound?" </p><p></p><p></p><p></p><p>This is one of the only questions you ask to which I can answer: absolutely. Of course, you will probably catch the "someone" in the area of effect as well, so this method might not be the best choice.</p><p></p><p></p><p></p><p>You can try to use any attack spell to attack any creature you like. Again, absolutely, though depending on the spell you might hurt the "somebody" in question too. </p><p></p><p></p><p></p><p>Possibly. Ask your DM when you're trying to do it. If you were at my table, I would say no; there is nothing in the spell's description that says it causes the target to freeze solid. In fact, the spell's description sounds to me like it inflicts frostbite more than anything else.</p><p></p><p>One of the great things about 5th Edition's spells is that they are very flexible in application a lot of the time; the downside is that as such, they often require a DM ruling on what happens if they are used. And only your DM can make that ruling.</p></blockquote><p></p>
[QUOTE="GM Lent, post: 6735719, member: 6798775"] By the rules, maybe. The spell description states that objects are pushed back 10'. Your DM may rule that if the object cannot move that distance, it breaks. By the spell description this would be possible, but again, it's the DM's call whether you need to make an attack roll, the target gets a saving throw, and how much damage would be caused. The other issue you will have is that you won't be able to both shatter the glass and throw it in the same turn, since doing so would require casting two spells. I don't believe there is any means of casting multiple spells in a single turn by the rules. Possibly. [I]Produce flame[/I], for example, creates actual fire, but the description states that it doesn't hurt you. Now, it CAN hurt an enemy, so the flame is capable of damaging flesh, so your DM may allow this technique. Of course, what would be the game effect of "sealing a wound?" This is one of the only questions you ask to which I can answer: absolutely. Of course, you will probably catch the "someone" in the area of effect as well, so this method might not be the best choice. You can try to use any attack spell to attack any creature you like. Again, absolutely, though depending on the spell you might hurt the "somebody" in question too. Possibly. Ask your DM when you're trying to do it. If you were at my table, I would say no; there is nothing in the spell's description that says it causes the target to freeze solid. In fact, the spell's description sounds to me like it inflicts frostbite more than anything else. One of the great things about 5th Edition's spells is that they are very flexible in application a lot of the time; the downside is that as such, they often require a DM ruling on what happens if they are used. And only your DM can make that ruling. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Creative ways to use spells
Top