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<blockquote data-quote="Pauper" data-source="post: 6736855" data-attributes="member: 17607"><p>Let's not go too far down that road -- to paraphrase someone else's observation, a combination of wanting to use 'real world' physics and having no idea how 'real world' physics works leads to stuff like the 3.5 era "peasant railgun", where a line of 1st level commoners readying actions accelerates an object to hypersonic or even relativistic velocity, depending on how one parses how long a readied action takes to execute during a 6 second round.</p><p></p><p>Some examples of bad physics already in this thread:</p><p></p><p></p><p></p><p>This doesn't work -- while you can create the illusion of a box that can conceal objects inside the illusory box, the illusion can't stop light from escaping. ("You create the image of an object..." (PH, pp.258 (Major Image), 260 (Minor Illusion), 276 (Silent Image), etc., not an actual object.**) At best, you'd get a glowing box that emits light as the light source contained within it. An intelligent creature might rationalize the vision as a box with a Light cantrip cast upon it, but a relatively unintelligent creature would likely get Advantage on its check, since it 'knows' that boxes don't glow.</p><p></p><p>** - The exceptions to this:</p><p></p><p>a) If using a spell like Phantasmal Forces, you create an illusion in the mind of the target rather than an image that is perceivable by all creatures in the area -- this illusion can behave like an object, if that is the way the target would perceive the illusion, but note the spell only affects a single creature.</p><p></p><p>b) The caster has the 14th level School of Illusion ability Illusory Reality, which allows the caster to make one inanimate, non-magical object created as part of an illusion spell of 1st level or higher into a real object, albeit one that can't deal damage or cause direct harm.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 6736855, member: 17607"] Let's not go too far down that road -- to paraphrase someone else's observation, a combination of wanting to use 'real world' physics and having no idea how 'real world' physics works leads to stuff like the 3.5 era "peasant railgun", where a line of 1st level commoners readying actions accelerates an object to hypersonic or even relativistic velocity, depending on how one parses how long a readied action takes to execute during a 6 second round. Some examples of bad physics already in this thread: This doesn't work -- while you can create the illusion of a box that can conceal objects inside the illusory box, the illusion can't stop light from escaping. ("You create the image of an object..." (PH, pp.258 (Major Image), 260 (Minor Illusion), 276 (Silent Image), etc., not an actual object.**) At best, you'd get a glowing box that emits light as the light source contained within it. An intelligent creature might rationalize the vision as a box with a Light cantrip cast upon it, but a relatively unintelligent creature would likely get Advantage on its check, since it 'knows' that boxes don't glow. ** - The exceptions to this: a) If using a spell like Phantasmal Forces, you create an illusion in the mind of the target rather than an image that is perceivable by all creatures in the area -- this illusion can behave like an object, if that is the way the target would perceive the illusion, but note the spell only affects a single creature. b) The caster has the 14th level School of Illusion ability Illusory Reality, which allows the caster to make one inanimate, non-magical object created as part of an illusion spell of 1st level or higher into a real object, albeit one that can't deal damage or cause direct harm. -- Pauper [/QUOTE]
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