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Creativity, where has it gone?
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<blockquote data-quote="ColonelHardisson" data-source="post: 2506908" data-attributes="member: 363"><p>How does owning books equate to not writing one's own material? This is a flawed premise. Back in the "old days," the reason we didn't use books is because they simply weren't available. Compared to later years, relatively few were published, and even fewer were available in outlets we had access to - Waldenbooks and the like were often the only link many of us had to gaming products. I can tell you, we jumped on every book we ran across, and thoroughly looted them for ideas.</p><p></p><p>As for homebrew material...we had reams of that stuff. Most of it was crap. Some of it was good, but it was always good to run across stuff that was written by actual game designers, stuff that may have been playtested a bit more than our stuff (though not always, especially the earlier in RPG history you go).</p><p></p><p>Besides, what does it matter to you what anyone does in their game? You don't wanna use books, fine. Many of us do. What possible difference does it make to either of us if the other does or does not wanna use books? Normally, I'd figure this was a rhetorical question, but I actually want to see an answer to this.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 2506908, member: 363"] How does owning books equate to not writing one's own material? This is a flawed premise. Back in the "old days," the reason we didn't use books is because they simply weren't available. Compared to later years, relatively few were published, and even fewer were available in outlets we had access to - Waldenbooks and the like were often the only link many of us had to gaming products. I can tell you, we jumped on every book we ran across, and thoroughly looted them for ideas. As for homebrew material...we had reams of that stuff. Most of it was crap. Some of it was good, but it was always good to run across stuff that was written by actual game designers, stuff that may have been playtested a bit more than our stuff (though not always, especially the earlier in RPG history you go). Besides, what does it matter to you what anyone does in their game? You don't wanna use books, fine. Many of us do. What possible difference does it make to either of us if the other does or does not wanna use books? Normally, I'd figure this was a rhetorical question, but I actually want to see an answer to this. [/QUOTE]
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