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<blockquote data-quote="Steampunkette" data-source="post: 8919775" data-attributes="member: 6796468"><p>I don't have house rules for creativity. But I'm likely to accept it and encourage it.</p><p></p><p>Recently in a Zeitgeist game run by the inestimable [USER=63]@RangerWickett[/USER] we were trying to communicate with a group of resistance fighters on the other side of a well guarded portal to the Dreaming/Fae Realms. One of our party had the "Find Steed" spell and sent their elk mount through the portal to paw at the ground once for yes twice for no.</p><p></p><p>But then someone mentioned they had Call Woodland Beings prepared and they could summon a faerie of some kind to sneak into the portal to better convey our message.</p><p></p><p>I was like "Do they have a Faerie in the Resistance group you could specifically summon and then we could tell them everything and dismiss them back, so no one has to risk going through the portal and getting killed?"</p><p></p><p>The group was floored. The idea was put into action. It worked flawlessly.</p><p></p><p>There's nothing in the rules about summoning a -specific- fae being, but there's nothing against it, either. DM made the same call I would've made in the same situation.</p><p></p><p>Using one "Hand" spell as a specific "Counterspell" for another hand spell feels like one of those things.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8919775, member: 6796468"] I don't have house rules for creativity. But I'm likely to accept it and encourage it. Recently in a Zeitgeist game run by the inestimable [USER=63]@RangerWickett[/USER] we were trying to communicate with a group of resistance fighters on the other side of a well guarded portal to the Dreaming/Fae Realms. One of our party had the "Find Steed" spell and sent their elk mount through the portal to paw at the ground once for yes twice for no. But then someone mentioned they had Call Woodland Beings prepared and they could summon a faerie of some kind to sneak into the portal to better convey our message. I was like "Do they have a Faerie in the Resistance group you could specifically summon and then we could tell them everything and dismiss them back, so no one has to risk going through the portal and getting killed?" The group was floored. The idea was put into action. It worked flawlessly. There's nothing in the rules about summoning a -specific- fae being, but there's nothing against it, either. DM made the same call I would've made in the same situation. Using one "Hand" spell as a specific "Counterspell" for another hand spell feels like one of those things. [/QUOTE]
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