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<blockquote data-quote="Lanefan" data-source="post: 8923299" data-attributes="member: 29398"><p>Agreed it's a bad idea - it's called something like the Czege principle if memory serves, though I've no idea who or what Czege was. </p><p></p><p>That said, as we're talking D&D here we're clearly not talking about DM-less games, which are a different breed of animal. And it seems MHRP also has a GM.</p><p></p><p>A difference in scale, perhaps, but it still biols down to the same thing: loss of player control over one's character.</p><p></p><p>In a supers game I can see that - a key element of the genre is that they're well-nigh indestructible. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Even there, however, characters die in the MCU (movies) and not all of them come back.</p><p></p><p>So, largely intrinsic abilities rather than abilities granted by equipment; and the origin story of each of them usually includes how those intrinsics came to be e.g. Spiderman, Black Widow, the Hulk, etc.</p><p></p><p>I can't speak to comic books as it's been probably 40 years since I read one.</p><p></p><p>And whether or not player skill is a big deal, detailed preparation is. I mean, even in the MCU (movies) the heroes spend time planning and preparing, even if half the time it all goes sideways three minutes in.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8923299, member: 29398"] Agreed it's a bad idea - it's called something like the Czege principle if memory serves, though I've no idea who or what Czege was. That said, as we're talking D&D here we're clearly not talking about DM-less games, which are a different breed of animal. And it seems MHRP also has a GM. A difference in scale, perhaps, but it still biols down to the same thing: loss of player control over one's character. In a supers game I can see that - a key element of the genre is that they're well-nigh indestructible. :) Even there, however, characters die in the MCU (movies) and not all of them come back. So, largely intrinsic abilities rather than abilities granted by equipment; and the origin story of each of them usually includes how those intrinsics came to be e.g. Spiderman, Black Widow, the Hulk, etc. I can't speak to comic books as it's been probably 40 years since I read one. And whether or not player skill is a big deal, detailed preparation is. I mean, even in the MCU (movies) the heroes spend time planning and preparing, even if half the time it all goes sideways three minutes in. [/QUOTE]
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