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<blockquote data-quote="Manbearcat" data-source="post: 8928310" data-attributes="member: 6696971"><p>You’re literally describing “reconceptualize scenes” here.</p><p></p><p>The prior gamestate was “impassable obstacle so no access to gamestate > over there” to “obstacle obviated and gamestate/situation reconceptualized.”</p><p></p><p>And, as you go on, Wizards have a Swiss Army Knife of these loadouts and deployments and it gets progressively worse as we move through levels.</p><p></p><p></p><p></p><p>And here you’re exactly depicting the above when I say: “unless the GM initiates blocks via Force and a, uniquely obnoxious for all participants, Spellcaster Rock/Paper/Scissors game that obliterates any concept of competitive integrity before it even gets off the ground).”</p><p></p><p>Trad GMs have an endless array of “throws” in the play-degenerating game of Roshambo to keep spellcasters in check. Not only are GMs not confined to the actual action economy of the game…but they aren’t confined to the options of Rock/Paper/Scissors! They can pull out anything from an alternative implement to a tactical nuke…because all of this overwhelmingly exists offscreen and is the exclusive purview of the GM’s pretense-to-simulation, extrapolation of setting/NPCs etc. A mental model that increasingly becomes untenable to both (a) run legitimately in the first place and (b) be sufficiently telegraphed in the actual play of the game such that the Wizard player can respond to the GM’s 3 x throw (to the Wizard players 1 x throw) of “block your spellcasting plays/moves.” </p><p></p><p>There are 3 realities once you hit level 9ish and above:</p><p></p><p>* The Wizard player is morbidly profligate + misplay-city in their loadouts and deployments.</p><p></p><p>* The Wizard player progressively reconceptualizes scenarios and dominates play.</p><p></p><p>* The GM intervenes with Calvinball buggery (of which we all know the regime of those moves and the simulation veneer that undergirds them).</p><p></p><p>EDIT - We’ve danced this dance many times in the past. If we want to bridge to yet another LFQW or F vs W thread, I’m for it (for all the good it will do)!</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8928310, member: 6696971"] You’re literally describing “reconceptualize scenes” here. The prior gamestate was “impassable obstacle so no access to gamestate > over there” to “obstacle obviated and gamestate/situation reconceptualized.” And, as you go on, Wizards have a Swiss Army Knife of these loadouts and deployments and it gets progressively worse as we move through levels. And here you’re exactly depicting the above when I say: “unless the GM initiates blocks via Force and a, uniquely obnoxious for all participants, Spellcaster Rock/Paper/Scissors game that obliterates any concept of competitive integrity before it even gets off the ground).” Trad GMs have an endless array of “throws” in the play-degenerating game of Roshambo to keep spellcasters in check. Not only are GMs not confined to the actual action economy of the game…but they aren’t confined to the options of Rock/Paper/Scissors! They can pull out anything from an alternative implement to a tactical nuke…because all of this overwhelmingly exists offscreen and is the exclusive purview of the GM’s pretense-to-simulation, extrapolation of setting/NPCs etc. A mental model that increasingly becomes untenable to both (a) run legitimately in the first place and (b) be sufficiently telegraphed in the actual play of the game such that the Wizard player can respond to the GM’s 3 x throw (to the Wizard players 1 x throw) of “block your spellcasting plays/moves.” There are 3 realities once you hit level 9ish and above: * The Wizard player is morbidly profligate + misplay-city in their loadouts and deployments. * The Wizard player progressively reconceptualizes scenarios and dominates play. * The GM intervenes with Calvinball buggery (of which we all know the regime of those moves and the simulation veneer that undergirds them). EDIT - We’ve danced this dance many times in the past. If we want to bridge to yet another LFQW or F vs W thread, I’m for it (for all the good it will do)! [/QUOTE]
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