Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Creature by Poll #7 - Dragon Discussion!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Conaill" data-source="post: 1574262" data-attributes="member: 1264"><p>Sounds about right at first sight, but I have to admit I don't have much experience assigning ECL's that are this high. A +10 LA would put the wyrmling on par with a young red dragon (13 HD + 6 LA). It has a much lower BAB and AC, but it's damage is nastier and harder to avoid, and the incorporeality probably more than makes up for the AC. That's about as far as my intuition goes. </p><p> </p><p>Well, if you prefer to have it a little less explicit exactly what the dragon does with these items, we could add an ability similar to the Gold Dragon's Detect Gems (Sp):</p><p></p><p>"Detect Planar Items (Sp): An old or older XXX can use this ability three times per day. This is a divination effect similar to a detect magic spell, except that it finds only magic items that have Gate, Planar Shift or Secret Chest as one of their item creation spell prerequisites (this includes bags of holding, portable holes, ring gates, etc.). The dragon can scan a 60-degree arc each round: By concentrating for 1 round it knows if there are any such items within the arc; 2 rounds of concentration reveal the exact number of items; and 3 rounds reveal their exact location, type, and value. This ability is the equivalent of a 2nd level spell."</p><p></p><p>I just thought one was a natural extension of the other. You use exactly the same mechanism, just go to a different plane than the Material.</p><p></p><p>Eh, if you prefer we can just have the Shed Skin ability. Note that at Old age, it does gain access to both Teleport and Plane Shift as spells anyway, due to its CL 9 (casting Plane Shift as a Clr5 spell). That's conveniently the same level where you put Multiplanar Rift. (We may still need to add some language somewhere on how those spells work for a creature such as this.)</p><p> </p><p>That's what I thought. Do you think we need to mention that explicitly? "Any object or creature entering the rift is sucked into the Astral plane (<em>Tumble check DC 25 to avoid provoking an attack of opportunity while moving through an area occupied by an enemy, see the Tumble skill description</em>).</p></blockquote><p></p>
[QUOTE="Conaill, post: 1574262, member: 1264"] Sounds about right at first sight, but I have to admit I don't have much experience assigning ECL's that are this high. A +10 LA would put the wyrmling on par with a young red dragon (13 HD + 6 LA). It has a much lower BAB and AC, but it's damage is nastier and harder to avoid, and the incorporeality probably more than makes up for the AC. That's about as far as my intuition goes. Well, if you prefer to have it a little less explicit exactly what the dragon does with these items, we could add an ability similar to the Gold Dragon's Detect Gems (Sp): "Detect Planar Items (Sp): An old or older XXX can use this ability three times per day. This is a divination effect similar to a detect magic spell, except that it finds only magic items that have Gate, Planar Shift or Secret Chest as one of their item creation spell prerequisites (this includes bags of holding, portable holes, ring gates, etc.). The dragon can scan a 60-degree arc each round: By concentrating for 1 round it knows if there are any such items within the arc; 2 rounds of concentration reveal the exact number of items; and 3 rounds reveal their exact location, type, and value. This ability is the equivalent of a 2nd level spell." I just thought one was a natural extension of the other. You use exactly the same mechanism, just go to a different plane than the Material. Eh, if you prefer we can just have the Shed Skin ability. Note that at Old age, it does gain access to both Teleport and Plane Shift as spells anyway, due to its CL 9 (casting Plane Shift as a Clr5 spell). That's conveniently the same level where you put Multiplanar Rift. (We may still need to add some language somewhere on how those spells work for a creature such as this.) That's what I thought. Do you think we need to mention that explicitly? "Any object or creature entering the rift is sucked into the Astral plane ([i]Tumble check DC 25 to avoid provoking an attack of opportunity while moving through an area occupied by an enemy, see the Tumble skill description[/i]). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Creature by Poll #7 - Dragon Discussion!
Top