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Creature by Poll #7 - Dragon Discussion!
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<blockquote data-quote="Conaill" data-source="post: 1598930" data-attributes="member: 1264"><p>More or less the same. Moving on one plane while remaining still on the other was already included in mine as well, because the dragon could split his move action +standard action across two planes. E.g. it could move on one plane, and cast a stilled spell on the other. No extra movement needed in that case.</p><p></p><p>Your latest version only removes the distance restriction on the additional move, which might be ambiguous E.g. could it take a full attack on plane A and a Run on plane B? How about full attack on A, and move at full speed on plane B? Then what if it split its full attack, so it took only a single attack on plane A, the rest on plane B, and <em>then</em> took a full move on plane B?</p><p></p><p>I went through a couple different wordings (such as restricting to a 5' step on any plane you take 2 or more attacks on), but in the end I figured "up to the same distance" was the easiest way to get around this. That way you can never get more action on one plane than a normal opponent could take on a single plane.</p></blockquote><p></p>
[QUOTE="Conaill, post: 1598930, member: 1264"] More or less the same. Moving on one plane while remaining still on the other was already included in mine as well, because the dragon could split his move action +standard action across two planes. E.g. it could move on one plane, and cast a stilled spell on the other. No extra movement needed in that case. Your latest version only removes the distance restriction on the additional move, which might be ambiguous E.g. could it take a full attack on plane A and a Run on plane B? How about full attack on A, and move at full speed on plane B? Then what if it split its full attack, so it took only a single attack on plane A, the rest on plane B, and [i]then[/i] took a full move on plane B? I went through a couple different wordings (such as restricting to a 5' step on any plane you take 2 or more attacks on), but in the end I figured "up to the same distance" was the easiest way to get around this. That way you can never get more action on one plane than a normal opponent could take on a single plane. [/QUOTE]
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