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<blockquote data-quote="Shade" data-source="post: 1132335" data-attributes="member: 287"><p>Comparing the two, I'd say Trackless Step fits better, as it only works in natural surroundings, while pass without trace is any terrain. Here are the two for comparison:</p><p></p><p>Trackless Step (Ex): Starting at 3rd level, a druid leaves no trail in natural surroundings and cannot be tracked. She may choose to leave a trail if so desired.</p><p></p><p>Pass Without Trace: The subject or subjects can move through any type of terrain and leave neither footprints nor scent. Tracking the subjects is impossible by nonmagical means.</p><p></p><p></p><p></p><p>Is there a precedent of any other creature that automatically succeeds on skill checks? If so, I'd say that would work. Otherwise, maybe a +20 racial bonus, and the hamadryad can always take 10 (or 20?) even if rushed or threatened?</p><p></p><p></p><p></p><p>How about:</p><p></p><p><strong>Detect Snares and Pits (Su):</strong> Hamadryads have a continuous detect snares and pits ability, as the spell (caster level 20th).</p><p></p><p></p><p></p><p>It seems reasonable. SR 11+CR is supposed to allow a character a 50% chance of success, so 15+CR would still be possible, just a bit more challenging.</p></blockquote><p></p>
[QUOTE="Shade, post: 1132335, member: 287"] Comparing the two, I'd say Trackless Step fits better, as it only works in natural surroundings, while pass without trace is any terrain. Here are the two for comparison: Trackless Step (Ex): Starting at 3rd level, a druid leaves no trail in natural surroundings and cannot be tracked. She may choose to leave a trail if so desired. Pass Without Trace: The subject or subjects can move through any type of terrain and leave neither footprints nor scent. Tracking the subjects is impossible by nonmagical means. Is there a precedent of any other creature that automatically succeeds on skill checks? If so, I'd say that would work. Otherwise, maybe a +20 racial bonus, and the hamadryad can always take 10 (or 20?) even if rushed or threatened? How about: [B]Detect Snares and Pits (Su):[/B] Hamadryads have a continuous detect snares and pits ability, as the spell (caster level 20th). It seems reasonable. SR 11+CR is supposed to allow a character a 50% chance of success, so 15+CR would still be possible, just a bit more challenging. [/QUOTE]
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