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<blockquote data-quote="Shade" data-source="post: 1199715" data-attributes="member: 287"><p>BOZ--I like your suggestion of replacing rage with berserk fury. I can go either way on the Climb bonus. On the one hand, it is kind of cool to limit a creature's climbing ability to certain terrain, but on the other hand, a tree is a tree and a rock is a rock, whether it is in a forest or in a marsh.</p><p></p><p>Here's a height/weight line and a draft for Caivehs as Characters.</p><p></p><p>Caivehs stand 7 feet tall and weigh around 300 pounds.</p><p></p><p><strong>Caivehs As Characters</strong></p><p></p><p>A caiveh's favored class is barbarian, and caiveh leaders tend to be barbarians or barbarian/rangers. Caiveh clerics can choose two of the following domains: Animal, Good, and Strength.</p><p></p><p>Caiveh characters possess the following racial traits.</p><p></p><p>- +2 Strength, +4 Dexterity, +2 Constitution, -2 Charisma. </p><p>- Medium size.</p><p>- A caiveh's base land speed is 50 feet. </p><p>- Racial Hit Dice: A caiveh begins begins with two levels of humanoid, which provide 2d8 Hit Dice, a base attack bonus of +1, and base saving throw bonuses of Fort +3, Ref +0, and Will +0. </p><p>- Racial Skills: A caiveh's humanoid levels give it skill points equal to 5 x (2 + Int modifier). Its class skills are Climb, Hide, Listen, Move Silently and Spot. Caiveh receive a +6 racial bonus to Climb checks, and a +4 racial bonus to Listen and Spot checks. * in warm forest or mountain regions, they receive a +10 racial bonus to Hide and Move Silently checks, and their bonuses for Climb and Listen checks improve to +8.</p><p>- Racial Feats: A caiveh's humanoid levels give it one feat. </p><p>- +2 natural armor bonus. </p><p>- Natural Weapons: 2 claws (1d4). </p><p>- Special Attacks (see above): Rage (or Berserk Fury). </p><p>- Special Qualities (see above): Scent. </p><p>- Automatic Languages: Common. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Sylvan. </p><p>- Favored Class: Barbarian. </p><p>- Level adjustment ?.</p></blockquote><p></p>
[QUOTE="Shade, post: 1199715, member: 287"] BOZ--I like your suggestion of replacing rage with berserk fury. I can go either way on the Climb bonus. On the one hand, it is kind of cool to limit a creature's climbing ability to certain terrain, but on the other hand, a tree is a tree and a rock is a rock, whether it is in a forest or in a marsh. Here's a height/weight line and a draft for Caivehs as Characters. Caivehs stand 7 feet tall and weigh around 300 pounds. [B]Caivehs As Characters[/B] A caiveh's favored class is barbarian, and caiveh leaders tend to be barbarians or barbarian/rangers. Caiveh clerics can choose two of the following domains: Animal, Good, and Strength. Caiveh characters possess the following racial traits. - +2 Strength, +4 Dexterity, +2 Constitution, -2 Charisma. - Medium size. - A caiveh's base land speed is 50 feet. - Racial Hit Dice: A caiveh begins begins with two levels of humanoid, which provide 2d8 Hit Dice, a base attack bonus of +1, and base saving throw bonuses of Fort +3, Ref +0, and Will +0. - Racial Skills: A caiveh's humanoid levels give it skill points equal to 5 x (2 + Int modifier). Its class skills are Climb, Hide, Listen, Move Silently and Spot. Caiveh receive a +6 racial bonus to Climb checks, and a +4 racial bonus to Listen and Spot checks. * in warm forest or mountain regions, they receive a +10 racial bonus to Hide and Move Silently checks, and their bonuses for Climb and Listen checks improve to +8. - Racial Feats: A caiveh's humanoid levels give it one feat. - +2 natural armor bonus. - Natural Weapons: 2 claws (1d4). - Special Attacks (see above): Rage (or Berserk Fury). - Special Qualities (see above): Scent. - Automatic Languages: Common. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Sylvan. - Favored Class: Barbarian. - Level adjustment ?. [/QUOTE]
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