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<blockquote data-quote="BOZ" data-source="post: 1223267" data-attributes="member: 1241"><p>no, i don't think the effect should be supernatural. it just sounds like this being is naturally frightening.</p><p></p><p>as to the others, i rewrote the gaze a bit to reflect a couple of items. tell me if that looks good.</p><p></p><p>Paralyzing Gaze (Su): Paralysis for 1d4 hours, 30 feet, Will DC 17 negates. This attack can be used as a free action, once per round. Once a victim makes a successful saving throw, it is thereafter immune to the gaze. The save DC is Charisma-based.</p><p></p><p>and as for the disease:</p><p></p><p>Disease (Ex): The wounds caused by an inquisitor's claws may become infected with a wasting disease called lingering torment (DC 17; incubation 1 day; damage 1 Constitution and 1 Strength).</p><p></p><p>if we word the disease that way, do these items still need to be said?</p><p>- Str and Con are lost every day until disease is cured</p><p>- Ability damage is temporary (restored when spell is cast)</p><p>- Disease can only be cured with <em>cure disease</em></p><p>- Victim dies if Str or Con are reduced to 0</p></blockquote><p></p>
[QUOTE="BOZ, post: 1223267, member: 1241"] no, i don't think the effect should be supernatural. it just sounds like this being is naturally frightening. as to the others, i rewrote the gaze a bit to reflect a couple of items. tell me if that looks good. Paralyzing Gaze (Su): Paralysis for 1d4 hours, 30 feet, Will DC 17 negates. This attack can be used as a free action, once per round. Once a victim makes a successful saving throw, it is thereafter immune to the gaze. The save DC is Charisma-based. and as for the disease: Disease (Ex): The wounds caused by an inquisitor's claws may become infected with a wasting disease called lingering torment (DC 17; incubation 1 day; damage 1 Constitution and 1 Strength). if we word the disease that way, do these items still need to be said? - Str and Con are lost every day until disease is cured - Ability damage is temporary (restored when spell is cast) - Disease can only be cured with [I]cure disease[/I] - Victim dies if Str or Con are reduced to 0 [/QUOTE]
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