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<blockquote data-quote="BOZ" data-source="post: 1431478" data-attributes="member: 1241"><p>So, something like:</p><p></p><p>Mimic Spell (Sp): A kenku clan elder can use the effects of one 1st-level sorcerer spell, once per day, as a X-level sorcerer. This mimicked spell is magically imprinted in the kenku’s mind and cannot be changed. Magic missile is the most commonly mimicked spell, but kenku are also known to use shocking grasp, X, X, and virtually any other sorcerer spell. The spell's save DC, if appropriate, is X. The save DC is Charisma-based.</p><p></p><p>4-HD:</p><p>Mimic Spell (Sp): A kenku clan guard can use the effects of two 1st-level sorcerer spells, 2 times per day, as a X-level sorcerer. These mimicked spells are magically imprinted in the kenku’s mind and cannot be changed. Magic missile and shocking grasp are the most commonly mimicked spells, but kenku are also known to use X, X, X, and virtually any other sorcerer spell. The spell's save DC, if appropriate, is X. The save DC is Charisma-based.</p><p></p><p>5-HD:</p><p>Mimic Spell (Sp): A kenku clan leader can use the effects of two 1st-level sorcerer spells and one 2nd-level sorcerer spell, 3 times per day, as a X-level sorcerer. These mimicked spells are magically imprinted in the kenku’s mind and cannot be changed. Magic missiles, shocking grasp, and web are the most commonly mimicked spells, but kenku are also known to use X, X, mirror image, and virtually any other sorcerer spell. The spell's save DC, if appropriate, is X. The save DC is Charisma-based.</p></blockquote><p></p>
[QUOTE="BOZ, post: 1431478, member: 1241"] So, something like: Mimic Spell (Sp): A kenku clan elder can use the effects of one 1st-level sorcerer spell, once per day, as a X-level sorcerer. This mimicked spell is magically imprinted in the kenku’s mind and cannot be changed. Magic missile is the most commonly mimicked spell, but kenku are also known to use shocking grasp, X, X, and virtually any other sorcerer spell. The spell's save DC, if appropriate, is X. The save DC is Charisma-based. 4-HD: Mimic Spell (Sp): A kenku clan guard can use the effects of two 1st-level sorcerer spells, 2 times per day, as a X-level sorcerer. These mimicked spells are magically imprinted in the kenku’s mind and cannot be changed. Magic missile and shocking grasp are the most commonly mimicked spells, but kenku are also known to use X, X, X, and virtually any other sorcerer spell. The spell's save DC, if appropriate, is X. The save DC is Charisma-based. 5-HD: Mimic Spell (Sp): A kenku clan leader can use the effects of two 1st-level sorcerer spells and one 2nd-level sorcerer spell, 3 times per day, as a X-level sorcerer. These mimicked spells are magically imprinted in the kenku’s mind and cannot be changed. Magic missiles, shocking grasp, and web are the most commonly mimicked spells, but kenku are also known to use X, X, mirror image, and virtually any other sorcerer spell. The spell's save DC, if appropriate, is X. The save DC is Charisma-based. [/QUOTE]
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