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Creature Catalog 3.5 Overhaul Project
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<blockquote data-quote="Shade" data-source="post: 1484581" data-attributes="member: 287"><p>I think that still works. As for the weapon use in its tentacles, I found this in the darktentacles entry in MM2, which might help here:</p><p> </p><p>Weapon Use (Ex): A darktentacles of Large size can wield a melee weapon of up to Huge size in each tentacle. It is proficient with all simple and martial melee weapons.</p><p> </p><p> </p><p>Add "the save DC is Strength-based". </p><p> </p><p> </p><p>Add "the save DC is Constitution-based". </p><p> </p><p> </p><p>This ability is incredible weak for a creature of its size and power. I'd suggest making it Con damage instead.</p><p> </p><p> </p><p>Yep. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p> </p><p> </p><p>Since "at will" requires them to spend an action, perhaps we could make it something like this:</p><p> </p><p>"Uncanny Insight" (Su): Female krankentua continuously use detect evil, detect good, and detect thoughts as the spells (caster level 12th).</p><p> </p><p>I'd leave clairaudience/clairvoyance as an "at will" spell-like, though, as it is more difficult to use.</p><p> </p><p> </p><p>Obviously, Wilderness Lore becomes survival. I'd recommend making the bonus either a competence or circumstance bonus.</p></blockquote><p></p>
[QUOTE="Shade, post: 1484581, member: 287"] I think that still works. As for the weapon use in its tentacles, I found this in the darktentacles entry in MM2, which might help here: Weapon Use (Ex): A darktentacles of Large size can wield a melee weapon of up to Huge size in each tentacle. It is proficient with all simple and martial melee weapons. Add "the save DC is Strength-based". Add "the save DC is Constitution-based". This ability is incredible weak for a creature of its size and power. I'd suggest making it Con damage instead. Yep. :) Since "at will" requires them to spend an action, perhaps we could make it something like this: "Uncanny Insight" (Su): Female krankentua continuously use detect evil, detect good, and detect thoughts as the spells (caster level 12th). I'd leave clairaudience/clairvoyance as an "at will" spell-like, though, as it is more difficult to use. Obviously, Wilderness Lore becomes survival. I'd recommend making the bonus either a competence or circumstance bonus. [/QUOTE]
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