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<blockquote data-quote="Shade" data-source="post: 2068682" data-attributes="member: 287"><p>Found it! It's a bit obscure, too. From the gruwaar race in Dragon #317:</p><p></p><p>Gruwaar base land speed is 20 feet. Gruwaars weaing light armor or no armor, with light or no encumbrance, and without items in their hands, may drop to all fours and move at a speed of 30 feet. </p><p></p><p></p><p></p><p>We could modify the following ability of some of the snakes in Serpent Kingdoms:</p><p></p><p>Spring (Ex): A tree python can gather its coils and then launch itself in a jump. The jump DCs for both long jumps and high jumps are halved, and no running start is required. Furthermore, when jumping down, the tree python takes damage as if it had dropped 90 fewer feet than it actually did.</p><p></p><p>Maybe something like:</p><p></p><p>Leap (Ex): When running on all fours, an APE can launch itself in a jump. The jump DCs for both long jumps and high jumps are halved.</p><p></p><p></p><p></p><p>We can always give him Improved Bull Rush and Improved Overrun as feats. Besides, IBR is a prereq for Awesome Blow, which would seem to be a given for these fellas. (I picture King Kong batting away planes). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>Looks good.</p><p></p><p></p><p></p><p>Looking at this again, this actually seems like trample. Also, we can give him 2 stamp attacks like most pachyderms have.</p><p></p><p></p><p></p><p>Yeah, and if he's got 2-for-1 Power Attack. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p></p><p></p><p>Looks good.</p><p></p><p></p><p></p><p>It is, isn't it? Snatch is one of the most overlooked feats for non-fliers.</p><p></p><p></p><p></p><p>OK...how about modifying the caber from Masters of the Wild instead:</p><p></p><p>Caber: A caber is a heavy pole that you can throw at one or more targets grouped closely together. To throw a caber, you must target a 10-foot-square area and hit AC 15. A success means that everyone in the target area must make a Reflex save (DC = your attack roll) or move 5 feet backward. If a creature or object in the target area is incapable of movement, it takes 2d6 points of damage. The caber is normally used for breaking up military formations. </p><p></p><p>Giving us something like...</p><p></p><p>Boulder Smash (Ex); In addition to its normal rock throwing ability, an APE can throw a Large boulder (10 ft. by 10 ft.), potentially hitting or dispersing multiple targets. To throw a boulder, an APE must target a 10-foot-square area and hit AC 15. A success means that everyone in the target area must make a Reflex save (DC = APE's attack roll) or move 5 feet backward. If a creature or object in the target area is incapable of movement, it takes X points of damage.</p></blockquote><p></p>
[QUOTE="Shade, post: 2068682, member: 287"] Found it! It's a bit obscure, too. From the gruwaar race in Dragon #317: Gruwaar base land speed is 20 feet. Gruwaars weaing light armor or no armor, with light or no encumbrance, and without items in their hands, may drop to all fours and move at a speed of 30 feet. We could modify the following ability of some of the snakes in Serpent Kingdoms: Spring (Ex): A tree python can gather its coils and then launch itself in a jump. The jump DCs for both long jumps and high jumps are halved, and no running start is required. Furthermore, when jumping down, the tree python takes damage as if it had dropped 90 fewer feet than it actually did. Maybe something like: Leap (Ex): When running on all fours, an APE can launch itself in a jump. The jump DCs for both long jumps and high jumps are halved. We can always give him Improved Bull Rush and Improved Overrun as feats. Besides, IBR is a prereq for Awesome Blow, which would seem to be a given for these fellas. (I picture King Kong batting away planes). :) Looks good. Looking at this again, this actually seems like trample. Also, we can give him 2 stamp attacks like most pachyderms have. Yeah, and if he's got 2-for-1 Power Attack. :] Looks good. It is, isn't it? Snatch is one of the most overlooked feats for non-fliers. OK...how about modifying the caber from Masters of the Wild instead: Caber: A caber is a heavy pole that you can throw at one or more targets grouped closely together. To throw a caber, you must target a 10-foot-square area and hit AC 15. A success means that everyone in the target area must make a Reflex save (DC = your attack roll) or move 5 feet backward. If a creature or object in the target area is incapable of movement, it takes 2d6 points of damage. The caber is normally used for breaking up military formations. Giving us something like... Boulder Smash (Ex); In addition to its normal rock throwing ability, an APE can throw a Large boulder (10 ft. by 10 ft.), potentially hitting or dispersing multiple targets. To throw a boulder, an APE must target a 10-foot-square area and hit AC 15. A success means that everyone in the target area must make a Reflex save (DC = APE's attack roll) or move 5 feet backward. If a creature or object in the target area is incapable of movement, it takes X points of damage. [/QUOTE]
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